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A repel disc will track its target until it has hit it, missed it, was deflected by another disc, has bounced a few times or has expired.

Repel discs don't do any damage. Instead, a disc-hit has the following effects:
<lmargin:10>-<lmargin:20> It will give 20 points of energy to the CAT that launched it.
<lmargin:10>-<lmargin:20> It will remove an enemy CAT's <a:cmd Manual 4.3>barrier</a>.
<lmargin:10>-<lmargin:20> It will stop and then push the enemy CAT away from the CAT that launched the disc (unlike with projectilles, the enemy CAT's <a:cmd Manual 4.4>anchor</a> can only reduce the push by maximally 50%).
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