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1 Increases the healing effect of Absorb, Aqua Ring, Drain Punch, Dream Eater, Giga Drain, Horn Leech, Ingrain, Leech Life, Leech Seed, and Mega Drain used by the holder by 30%.
2 Increases the holder's Beauty stat in contests.
3 Increases the holder's evasion by 10%.
4 Increases the holder's Attack by 50%, but prevents it from changing moves until it switches out.
5 Increases the holder's Speed by 50%, but prevents it from changing moves until it switches out.
6 Increases the holder's Special Attack by 50%, but prevents it from changing moves until it switches out.
7 When the holder becomes infatuted with the opponent, the opponent will become infatuated with the holder.
8 Increases power of super-effective moves used by the holder by 20%.
9 When an attack would knock out the holder, it has a 10% chance to resist with 1 HP instead.
10 When an attack would knock out the holder from full health, it will always resist with 1 HP instead. Consumed after use.
11 Ensures that the holder will move last. If held by a Snorlax when breeding, the egg will hatch into a Munchlax.
12 Increases the holder's Smartness stat in contests.
13 Ensures that the holder will move last.
14 Increases the holder's evasion by 10%. If held by a Wobbuffet when breeding, the egg will hatch into a Wynaut.
15 Restores the holder's HP by 6.125% of its max at the end of each turn.
16 When the holder participates in a trainer battle, doubles the amount of money received at the end of it. If held by a Chansey or Blissey when breeding, the egg will hatch into a Happiny.
17 Automatically cures the holder of being infatuated, or being under the effect of Taunt, Encore, Torment and Disable. Consumed after use.
18 When held by Ditto, increases its Defense and Special Defense by 50%. If Ditto transforms, it is considered a different species so the boosts are lost.
19 Increases power of physical moves used by the holder by 10%.
20 Increases power of Psychic-type moves used by the holder by 20%. If held by a Mr. Mime when breeding, the egg will hatch into a Mime Jr.
21 Increases the holder's Cuteness stat in contests.
22 Automatically lets the holder skip the charge turn of two-turn moves. Consumed after use.
23 If held by the first Pokemon in the party, lowers wild encounter rate. If held by a Chimecho when breeding, the egg will hatch into a Chingling.
24 When held by Ditto, increases its Speed by 100%. If Ditto transforms, it is considered a different species so the boost is lost.
25 If held by Dusclops during a trade, makes it evolve into Dusknoir.
26 Increases the holder's Coolness stat in contests.
27 Increases power of Rock-type moves used by the holder by 20%. If held by a Sudowoodo when breeding, the egg will hatch into a Bonsly.
28 Increases power of Grass-type moves used by the holder by 20%. If held by a Roselia or Roserade when breeding, the egg will hatch into a Budew.
29 Increases power of Water-type moves used by the holder by 20%. If held by a Marill or Azumarill when breeding, the egg will hatch into an Azurill.
30 Always allows the holder to switch out, regardless of trapping effects.
31 Increases power of Normal-type moves used by the holder by 20%.
32 Increases power of Bug-type moves used by the holder by 20%.
33 When the holder uses Sandstorm, increases its duration from 5 turns to 8 turns.
34 Increases power of Ground-type moves used by the holder by 20%.
35 Doubles the effectiveness of any action that raises the holder's happiness.
36 Increases power of Water-type moves used by the holder by 20%. If held by a Mantine when breeding, the egg will hatch into a Mantyke.
37 Automatically reverts any stat drop caused on the holder. If multiple stats were lowered by the same effect, will revert all of them. Consumed after use.
38 Increases the holder's accuracy by 10%.
39 Increases power of special moves used by the holder by 10%.
40 Increases the holder's Toughness stat in contests.
41 Increases the holder's accuracy by 20% if it moves after the enemy.
42 When the holder participates in a trainer battle, doubles the amount of money received at the end of it.
43 Cures a Pokemon of Poison.
44 Cures a Pokemon of Sleep.
45 Automatically restores 20 HP to the holder when it falls below 50% of its max HP.
46 A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.
47 A large and rare mushroom. It is sought after by collectors.
48 Increases power of Fighting-type moves used by the holder by 20%.
49 A toy flute made from black glass. A maniac will buy it for a high price.
50 If held by a Poison-type Pokemon, restores 6.125% of its max HP at the end of every turn. Otherwise, damages the holder for 6.125% of its max HP at the end of every turn.
51 Increases power of Dark-type moves used by the holder by 20%.
52 A toy flute made from blue glass. A maniac will buy it for a high price.
53 A small blue shard. It appears to be from some sort of implement made long ago.
54 Cures a Pokemon of a Burn.
55 Increases a Pokemon's Special Attack EVs by 10, but won't raise them above 100.
56 Increases a Pokemon's Speed EVs by 10, but won't raise them above 100.
57 Increases power of Fire-type moves used by the holder by 20%.
58 If held by the first Pokemon in the party, lowers wild encounter rate.
59 Increases Berry growth time by 25%, but makes soil dry slower. A maniac will buy it for a high price.
60 When held by Clamperl, increases its Special Defense by 100%. If held by Clamperl during a trade, makes it evolve into Gorebyss.
61 Increases a Pokemon's critical hit ratio by 1 stage and increases its happiness.
62 Increases power of Dragon-type moves used by the holder by 20%.
63 Restores 10 PP to all of a Pokemon's moves.
64 Restores 200 HP to a Pokemon, but lowers its happiness.
65 Restores 50 HP to a Pokemon, but lowers its happiness.
66 When used in a cave or a dungeon, teleports the user to the entrance they used to enter it.
67 Restores 10 PP to one of a Pokemon's moves.
68 Prevents the holder from evolving by level up. When held by a female Pokemon in the Day Care Center, it has a 50% chance of passing the holder's nature to the baby.
69 Lets the user gain half of the experience points it wouldn't have gained every time experience points are awarded.
70 Evolves Vulpix into Ninetales, Growlithe into Arcanine, Eevee into Flareon and Pansear into Simisear.
71 Unless the holder cannot be burned, inflicts the holder with a Burn at the end of a turn.
72 Guarantees escape from wild battles when used.
73 Restores 50 HP to a Pokemon.
74 Cures a Pokemon of any major status condition.
75 Cures a Pokemon of any major status condition, and restores all of its HP.
76 Increases the number of times withered plants will grow again. A maniac will buy it for a high price.
77 A small green shard. It appears to be from some sort of implement made long ago.
78 Decreases Berry growth time by 25%, but makes soil dry quicker. A maniac will buy it for a high price.
79 Prevents stat reductions for the Trainer's party for 5 turns when used.
80 Cures a Pokemon of any major status condition, but lowers its happiness.
81 A pretty, heart-shaped scale that is extremely rare. It glows faintly in the colors of the rainbow.
82 When used, immediately attracts a wild Pokemon.
83 Increases a Pokemon's HP EVs by 10, but won't raise them above 100.
84 Restores 200 HP to a Pokemon.
85 Cures a pokemon of being Frozen.
86 Increases a Pokemon's Defense EVs by 10, but won't raise them above 100.
87 Adds a 10% chance to flinch the target to all of the holder's moves that do not already have an added effect. Affected by Serene Grace. If held by Poliwhirl during a trade, makes it evolve into Poliwrath. If held by Slowpoke during a trade, makes it evolve into Slowking.
88 Cures a Pokemon of any major status condition.
89 Evolves Gloom into Vileplume, Weepinbell into Victreebel, Exeggcute into Exeggutor, Nuzleaf into Shiftry and Pansage into Simisage.
90 Restores 80 HP to a Pokemon.
91 Boosts the power of all moves used by the holder by 30%, but damages it for 10% its max HP every time it attacks. The self-damage doesn't happen if the holder has Sheer Force and uses a move boosted by it.
92 When held by Pikachu, increases its Attack and Special Attack by 100%. If held by Pikachu or Raichu when breeding, the baby Pichu will know Volt Tackle.
93 When the holder uses Reflect or Light Screen, increases its duration from 5 turns to 8 turns.
94 Increases experience gained by the holder by 50%.
95 Increases power of Electric-type moves used by the holder by 20%.
96 Restores all PP to all of a Pokemon's moves.
97 Restores all PP to one of a Pokemon's moves.
98 Restores all HP to a Pokemon.
99 When used, prevents wild encounters for 250 steps.
100 Revives a fainted Pokemon with all of its HP.
101 Increases power of Steel-type moves used by the holder by 20%. If held by Onix during a trade, makes it evolve into Steelix. If held by Scyther during a trade, makes it evolve into Scizor.
102 For each time the holder uses the same move in a row, that move's power is increased by 10%, up to a maximum of 100%.
103 Increases power of Grass-type moves used by the holder by 20%.
104 Restores 100 HP to a Pokemon.
105 Evolves Nidorina into Nidoqueen, Nidorino into Nidoking, Clefairy into Clefable, Jigglypuff into Wigglytuff, Skitty into Delcatty and Munna into Musharna.
106 Increases power of Water-type moves used by the holder by 20%.
107 Increases power of Ice-type moves used by the holder by 20%.
108 A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.
109 Cures a Pokemon of any major status condition.
110 Cures a Pokemon of Paralysis.
111 A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.
112 Guarantees escape from wild battles when used.
113 Restores 20 HP to a Pokemon.
114 Increases a move's max PP to 8/5 of its original max.
115 Increases a move's max PP by 1/5 of its original max, up to a total of 8/5.
116 Increases a Pokemon's Attack EVs by 10, but won't raise them above 100.
117 Increases a Pokemon's level by 1.
118 Adds a 10% chance to flinch the target to all of the holder's moves that do not already have an added effect. Affected by Serene Grace. If held by Gligar at night while it levels up, makes it evolve into Gliscor.
119 A toy flute made from red glass. A maniac will buy it for a high price.
120 A small red shard. It appears to be from some sort of implement made long ago.
121 When used, prevents wild encounters for 100 steps.
122 Revives a fainted Pokemon with all of its HP, but lowers its friendship.
123 Revives a fainted Pokemon with 50% of its HP.
124 Revives all fainted Pokemon with all of their HP.
125 Increases the holder's critical hit ratio by 1 stage.
126 Every time the holder attacks, restores its HP by 12.5% of the damage dealt to the opponent.
127 Pure salt that can be discovered deep inside the Shoal Cave. A maniac will buy it for a high price.
128 A pretty seashell that can be found deep inside the Shoal Cave. A maniac will buy it for a high price.
129 Guarantees that the holder can always escape from wild Pokemon.
130 Restores 60 HP to a Pokemon.
131 When held by Latias or Latios, increases their Special Attack and Special Defense by 50%.
132 Increases power of Ghost-type moves used by the holder by 20%.
133 Increases the time Berries will remain on a plant before withering. A maniac will buy it for a high price.
134 A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.
135 Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.
136 Evolves Gloom into Bellossom, Sunkern into Sunflora, Cottonee into Whimsicott and Petilil into Lilligant.
137 Restores 50 HP to a Pokemon.
138 When used, prevents wild encounters for 100 steps.
139 Evolves Pikachu into Raichu, Eevee into Jolteon and Eelektrik into Eelektross.
140 A small and rare mushroom. It is sought after by collectors.
141 Unless the holder cannot be poisoned, inflicts the holder with Toxic Poison at the end of a turn.
142 Increases power of Psychic-type moves used by the holder by 20%.
143 If held by Porygon during a trade, makes it evolve into Porygon2.
144 Evolves Poliwhirl into Poliwrath, Shellder into Cloyster, Staryu into Starmie, Eevee into Vaporeon, Lombre into Ludicolo and Panpour into Simipour.
145 A toy flute made from white glass. A maniac will buy it for a high price.
146 Increases a Pokemon's accuracy by 1 stage.
147 Increases a Pokemon's Attack by 1 stage.
148 Increases a Pokemon's Defense by 1 stage.
149 Increases a Pokemon's Special Attack by 1 stage.
150 Increases a Pokemon's Special Defense by 1 stage.
151 Increases a Pokemon's Speed by 1 stage.
152 A toy flute made from yellow glass. A maniac will buy it for a high price.
153 A small yellow shard. It appears to be from some sort of implement made long ago.
154 Increases a Pokemon's Special Defense EVs by 10, but won't raise them above 100.
155 When the holder uses Hail, increases its duration from 5 turns to 8 turns.
156 When held by Chansey, raises its critical hit ratio by 2 stages.
157 If held by Porygon2 during a trade, makes it evolve into Porygon-Z.
158 Increases power of Flying-type moves used by the holder by 20%.
159 When held by Dialga, increases the power of its Dragon-type and Steel-type moves by 20%.
160 When the holder uses Rain Dance, increases its duration from 5 turns to 8 turns.
161 When the holder uses Sunny Day, increases its duration from 5 turns to 8 turns.
162 When held by Palkia, increases the power of its Dragon-type and Water-type moves by 20%.
163 Halves the holder's Speed, but doubles the EVs it gains from battles.
164 When held by Farfetch'd, increases its critical hit ratio by 2 stages.
165 Increases power of Dragon-type moves used by the holder by 20%.
166 Increases power of Poison-type moves used by the holder by 20%.
167 Halves the holder's Speed, but makes the holder gain 4 Speed EVs from any battle in addition to the normal amount.
168 Halves the holder's Speed, but makes the holder gain 4 Special Attack EVs from any battle in addition to the normal amount.
169 Halves the holder's Speed, but makes the holder gain 4 Defense EVs from any battle in addition to the normal amount.
170 Halves the holder's Speed, but makes the holder gain 4 Attack EVs from any battle in addition to the normal amount.
171 Halves the holder's Speed, but makes the holder gain 4 Special Defense EVs from any battle in addition to the normal amount.
172 Halves the holder's Speed, but makes the holder gain 4 HP EVs from any battle in addition to the normal amount.
173 Evolves male Kirlia into Gallade and female Snorunt into Froslass.
174 Evolves Murkrow into Honchkrow, Misdreavus into Mismagius and Lampent into Chandelure.
175 If held by Electabuzz during a trade, makes it evolve into Electivire.
176 If held by Magmar during a trade, makes it evolve into Magmortar.
177 A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally.
178 If held by Happiny during the day while it levels up, makes it evolve into Chansey
179 If held by Rhydon during a trade, makes it evolve into Rhyperior.
180 Has a 20% chance to make the holder move first in its priority bracket.
181 Increases the holder's critical hit ratio by 1 stage. If held by Sneasel during the night while it levels up, makes it evolve into Weavile.
182 Makes Togetic evolve into Togekiss, Roselia into Roserade and Minccino into Cinccino.
183 Damages the holder for 12.5% of its max HP at the end of each turn. If another Pokémon hits the holder with a contact move and is not holding an item, this item will transfer to that Pokémon.
184 When held by Clamperl, increases its Special Attack by 100%. If held by Clamperl during a trade, makes it evolve into Huntail.
185 Increases power of Dragon-type moves used by the holder by 20%. Changes Judgment to the Dragon type.
186 Increases power of Dark-type moves used by the holder by 20%. Changes Judgment to the Dark type.
187 Increases power of Ground-type moves used by the holder by 20%. Changes Judgment to the Ground type.
188 Increases power of Fighting-type moves used by the holder by 20%. Changes Judgment to the Fighting type.
189 Increases power of Fire-type moves used by the holder by 20%. Changes Judgment to the Fire type.
190 Ensures that partially trapping moves will always have their effect last for 5 turns.
191 Increases power of Ice-type moves used by the holder by 20%. Changes Judgment to the Ice type.
192 Increases power of Bug-type moves used by the holder by 20%. Changes Judgment to the Bug type.
193 Increases power of Steel-type moves used by the holder by 20%. Changes Judgment to the Steel type.
194 Increases power of Grass-type moves used by the holder by 20%. Changes Judgment to the Grass type.
195 Increases power of Psychic-type moves used by the holder by 20%. Changes Judgment to the Psychic type.
196 Increases power of Flying-type moves used by the holder by 20%. Changes Judgment to the Flying type.
197 Increases power of Water-type moves used by the holder by 20%. Changes Judgment to the Water type.
198 Increases power of Ghost-type moves used by the holder by 20%. Changes Judgment to the Ghost type.
199 Increases power of Rock-type moves used by the holder by 20%. Changes Judgment to the Rock type.
200 When held by Cubone or Marowak, increases their Attack by 100%.
201 Increases power of Poison-type moves used by the holder by 20%. Changes Judgment to the Poison type.
202 Increases power of Electric-type moves used by the holder by 20%. Changes Judgment to the Electric type.
203 A fossil from a prehistoric Pokémon that lived on the land. It appears to be part of a collar.
204 A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a claw.
205 A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a shell.
206 Increases power of Rock-type moves used by the holder by 20%.
207 A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a seashell.
208 A piece of amber that contains the genetic material of an ancient Pokémon. It is clear with a reddish tint.
209 A bone that is extremely valuable for Pokémon archeology. It can be sold for a high price to shops.
210 A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a plant root.
211 A fossil from a prehistoric Pokémon that lived on the land. It appears to be part of a head.
212 Halves the holder's Speed and makes it susceptible to Ground-type moves, Arena Trap, Spikes and Toxic Spikes if it is a Flying-type Pokemon or has Levitate.
213 When held by Giratina, increases the power of its Dragon-type and Ghost-type moves by 20%, and changes it to Origin forme.
214 Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery.
215 Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery.
216 Stationery featuring a print of a tough-looking brick pattern. Let a Pokémon hold it for delivery.
217 Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery.
218 Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery.
219 Stationery featuring a print of a refreshingly green field. Let a Pokémon hold it for delivery.
220 A piece of Mail featuring a cute Wingull print. It is to be held by a Pokémon.
221 Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery.
222 Stationery featuring a print of a vivid rainbow pattern. Let a Pokémon hold it for delivery.
223 Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery.
224 Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery.
225 Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery.
226 Stationery featuring a print of dimly lit coal mine. Let a Pokémon hold it for delivery.
227 Changes Techno Blast to the Water type when held.
228 Changes Techno Blast to the Electric type when held.
229 Changes Techno Blast to the Fire type when held.
230 Changes Techno Blast to the Ice type when held.
231 Restores 20 HP to a Pokemon.
232 If held by Feebas during a trade, makes it evolve into Milotic.
233 If held by a Pokemon that can still evolve, boosts its Defense and Special Defense by 50%.
234 Halves the holder's weight.
235 When the holder is hit by a contact move, damages the opponent by 16.6% of its max HP.
236 Makes the holder immune to Ground-type moves, Arena Trap, Spikes and Toxic Spikes. This item is lost if the holder is hit by any damaging move.
237 When the holder is hit by the opponent, forces the opponent to switch out. Consumed after use.
238 Makes the holder susceptible to attacks it would normally be immune to.
239 Makes partially trapping moves used by the holder deal 12.5% of the opponent's max HP per turn with their effect instead of 6.125%.
240 Increases the holder's Special Attack by 1 stage when it is hit by a Water-type move. Consumed after use.
241 Increases the holder's Attack by 1 stage when it is hit by an Electric-type move. Consumed after use.
242 When the holder is hit by the opponent, forces the holder to switch out. Consumed after use.
243 Increases power of Fire-type moves used by the holder by 30%. Consumed after use.
244 Increases power of Water-type moves used by the holder by 30%. Consumed after use.
245 Increases power of Electric-type moves used by the holder by 30%. Consumed after use.
246 Increases power of Grass-type moves used by the holder by 30%. Consumed after use.
247 Increases power of Ice-type moves used by the holder by 30%. Consumed after use.
248 Increases power of Fighting-type moves used by the holder by 30%. Consumed after use.
249 Increases power of Poison-type moves used by the holder by 30%. Consumed after use.
250 Increases power of Ground-type moves used by the holder by 30%. Consumed after use.
251 Increases power of Flying-type moves used by the holder by 30%. Consumed after use.
252 Increases power of Psychic-type moves used by the holder by 30%. Consumed after use.
253 Increases power of Bug-type moves used by the holder by 30%. Consumed after use.
254 Increases power of Rock-type moves used by the holder by 30%. Consumed after use.
255 Increases power of Ghost-type moves used by the holder by 30%. Consumed after use.
256 Increases power of Fire-type moves used by the holder by 30%. Consumed after use.
257 Increases power of Dark-type moves used by the holder by 30%. Consumed after use.
258 Increases power of Steel-type moves used by the holder by 30%. Consumed after use.
259 Increases power of Normal-type moves used by the holder by 30%. Consumed after use.
260 Increases a Pokemon's HP EVs by 1, and increases its happiness.
261 Increases a Pokemon's Attack EVs by 1, and increases its happiness.
262 Increases a Pokemon's Defense EVs by 1, and increases its happiness.
263 Increases a Pokemon's Special Attack EVs by 1, and increases its happiness.
264 Increases a Pokemon's Special Defense EVs by 1, and increases its happiness.
265 Increases a Pokemon's Speed EVs by 1, and increases its happiness.
266 Though this feather is beautiful, it's just a regular feather and has no effect on Pokémon.
267 Has a 100% capture rate. Only for use in Entree Forest.
268 A rare mushroom which gives off a nice fragrance. A maniac will buy it for a high price.
269 A big nugget of pure gold that gives off a lustrous gleam. A maniac will buy it for a high price.
270 Very large pearls that sparkle in a pretty silver color. A maniac will buy them for a high price.
271 A shard which fell to the ground when a comet approached. A maniac will buy it for a high price.
272 A copper coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.
273 A silver coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.
274 A gold coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.
275 A vase made in a civilization about 3,000 years ago. A maniac will buy it for a high price.
276 A bracelet made in a civilization about 3,000 years ago. A maniac will buy it for a high price.
277 A stone figure made in a civilization about 3,000 years ago. A maniac will buy it for a high price.
278 A crown made in a civilization about 3,000 years ago. A maniac will buy it for a high price.
279 Cures a Pokemon of any major status condition.
280 Wonder Launcher item. Increases a Pokemon's critical hit ratio by 2 stages.
281 Wonder Launcher item. Increases a Pokemon's Speed by 2 stages.
282 Wonder Launcher item. Increases a Pokemon's Special Attack by 2 stages.
283 Wonder Launcher item. Increases a Pokemon's Special Defense by 2 stages.
284 Wonder Launcher item. Increases a Pokemon's Defense by 2 stages.
285 Wonder Launcher item. Increases a Pokemon's Attack by 2 stages.
286 Wonder Launcher item. Increases a Pokemon's Accuracy by 2 stages.
287 Wonder Launcher item. Increases a Pokemon's Speed by 3 stages.
288 Wonder Launcher item. Increases a Pokemon's Special Attack by 3 stages.
289 Wonder Launcher item. Increases a Pokemon's Special Defense by 3 stages.
290 Wonder Launcher item. Increases a Pokemon's Defense by 3 stages.
291 Wonder Launcher item. Increases a Pokemon's Attack by 3 stages.
292 Wonder Launcher item. Increases a Pokemon's Accuracy by 3 stages.
293 Wonder Launcher item. Increases a Pokemon's Speed by 6 stages.
294 Wonder Launcher item. Increases a Pokemon's Special Attack by 6 stages.
295 Wonder Launcher item. Increases a Pokemon's Special Defense by 6 stages.
296 Wonder Launcher item. Increases a Pokemon's Defense by 6 stages.
297 Wonder Launcher item. Increases a Pokemon's Attack by 6 stages.
298 Wonder Launcher item. Increases a Pokemon's Accuracy by 6 stages.
299 Wonder Launcher item. Reactivates a Pokemon's Ability if it is Anticipation, Download, Drizzle, Drought, Forewarn, Frisk, Intimidate, Sand Stream, Slow Start, Snow Warning or Trace.
300 Wonder Launcher item. Causes the target of a Pokemon's attack to lose its item.
301 Wonder Launcher item. Causes consumable items to activate immediately.
302 Wonder Launcher item. Resets a Pokemon's stat changes back to normal.
303 Wonder Launcher item. Increases a Pokemon's critical hit ratio by 3 stages.
304 Raises the holder's Attack by 1 stage, but confuses it. Consumed after use.
305 Has a capture rate of 1.
306 Has a capture rate of 1.5.
307 Has a capture rate of 2.
308 Has a 100% capture rate.
309 Has a capture rate of 1.5. Only for use in the Safari Zone.
310 If the Trainer's Pokemon's level is the same or lower as the target, has a capture rate of 1. If the Trainer's Pokemon's level is greater than the target's, but lower than 2x the target's, has a capture rate of 2. If the Trainer's Pokemon's level is greater than 2x the target's, but lower than 4x the target's, has a capture rate of 4. If the Trainer's Pokemon's level is greater than 4x the target's, has a capture rate of 8.
311 If the target was hooked with a fishing rod, has a capture rate of 3. Otherwise, has a capture rate of 1.
312 If the target belongs to the evolutionary line of a Pokemon that can evolve via Moon stone, has a capture rate of 4. Otherwise, has a capture rate of 1.
313 Has a capture rate of 1. Pokemon captured with this Poke Ball have their happiness immediately set to 200.
314 If the target is the same species as the Trainer's Pokemon but opposite gender, has a capture rate of 8. Otherwise, has a capture rate of 1.
315 Has a 1 capture rate. Adds -20 to the capture chance if target weighs less than, or exactly 204.8 kg. Adds 20 to the capture chance if target weighs more than 204.8 kg but less than, or exactly 307.2 kg. Adds 30 to the capture chance if target weighs more than 307.2 kg but less than, or exactly 409.6 kg. Adds 40 to the capture rate if target weighs more than 409.6 kg.
316 If the target's base Speed is 100 or more, has a 4x capture rate. Otherwise, has a 1 capture rate.
317 Has a 1.5 capture rate. Only for use during the Bug-Catching Contest.
318 Has a 1 capture rate.
319 If the target was captured before, has a 3 capture rate. Otherwise, has a 1 capture rate.
320 Has a capture rate of 1 + (turns passed in battle x 3 / 10), with a maximum of 4.
321 Has a capture rate of (41 - target's level) / 10, with a minimum of 1.
322 If the target is a Water-type or Bug-type Pokemon, has a capture rate of 3. Otherwise, has a capture rate of 1.
323 If the target was encountered while using Surf or was hooked on a fishing rod, has a capture rate of 3.5. Otherwise, has a capture rate of 1.
324 Has a capture rate of 1. Doubles the effectiveness of any action that raises the captured Pokemon's happiness.
325 Has a capture rate of 1. When the target is captured, instantly restores all of its HP, PP and cures its status.
326 If used on the first turn of a battle, has a capture rate of 5 in the 5th Gen and a capture rate of 4 in the 4th Gen. Otherwise, has a capture rate of 1.
327 If used in a cave or at night, has a capture rate of 3.5. Otherwise, has a capture rate of 1.
328 Has a capture rate of 1. Used to hold Pokemon distributed at events.
329 Has a 100% capture rate. Only for use in the Pal Park.
330 Increases power of Fairy-type moves used by the holder by 20%. Changes Judgment to the Fairy type.
331 Increases the holder's Special Defense by 50%, but prevents it from using non offensive moves.
332 Makes the holder immune to damage from weather conditions, as well as to Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, and Stun Spore.
333 Increases the holder's Attack and Special Attack by 2 stages when it is hit by a super effective move. Consumed after use.
334 Increases the holder's Attack by 1 stage when it is hit by an Ice-type move. Consumed after use.
335 Increases the holder's Special Defense by 1 stage when it is hit by a Water-type move. Consumed after use.
336 Changes the ability of a Pokémon to the other standard ability it can have.
337 A fossil of an ancient Pokémon. It appears to be part of a jaw.
338 A fossil of an ancient Pokémon. It appears to be part of a sail.
339 Cures a Pokemon of any major status condition.
340 If held by Spritzee during a trade, makes it evolve into Aromatisse.
341 If held by Swirlix during a trade, makes it evolve into Slurpuff.
1000 Increases power of Normal-type moves used by the holder by 10%.
1001 Increases power of Normal-type moves used by the holder by 10%.
2001 Enables Venusaur to Mega Evolve during battle.
2002 Enables Charizard to Mega Evolve during battle.
2003 Enables Charizard to Mega Evolve during battle.
2004 Enables Blastoise to Mega Evolve during battle.
2005 Enables Alakazam to Mega Evolve during battle.
2006 Enables Gengar to Mega Evolve during battle.
2007 Enables Kangaskhan to Mega Evolve during battle.
2008 Enables Pinsir to Mega Evolve during battle.
2009 Enables Gyarados to Mega Evolve during battle.
2010 Enables Aerodactyl to Mega Evolve during battle.
2011 Enables Mewtwo to Mega Evolve during battle.
2012 Enables Mewtwo to Mega Evolve during battle.
2013 Enables Ampharos to Mega Evolve during battle.
2014 Enables Scizor to Mega Evolve during battle.
2015 Enables Heracross to Mega Evolve during battle.
2016 Enables Houndoom to Mega Evolve during battle.
2017 Enables Tyranitar to Mega Evolve during battle.
2018 Enables Blaziken to Mega Evolve during battle.
2019 Enables Gardevoir to Mega Evolve during battle.
2020 Enables Mawile to Mega Evolve during battle.
2021 Enables Aggron to Mega Evolve during battle.
2022 Enables Medicham to Mega Evolve during battle.
2023 Enables Manectric to Mega Evolve during battle.
2024 Enables Banette to Mega Evolve during battle.
2025 Enables Absol to Mega Evolve during battle.
2026 Enables Garchomp to Mega Evolve during battle.
2027 Enables Lucario to Mega Evolve during battle.
2028 Enables Abomasnow to Mega Evolve during battle.
