;; Liquid War 6 is a unique multiplayer wargame.
;; Copyright (C)  2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014  Christian Mauduit <ufoot@ufoot.org>
;;
;; This program is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;;
;; This program is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;; GNU General Public License for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with this program.  If not, see <http://www.gnu.org/licenses/>.
;;
;;
;; Liquid War 6 homepage : http://www.gnu.org/software/liquidwar6/
;; Contact author        : ufoot@ufoot.org

(define lw6-options-menu-time-item
  (lambda ()
    (let (
	  (item (lw6-menu-item-template (_ "Time & speed")
					(_ "Define how long the game lasts, and how fast it is") ))
	  )
      (begin
	(assoc-set! item "selected" #t)
	(assoc-set! item "on-valid" (lambda (mi) (lw6-push-menu (lw6-time-options-menu))))
	item
	))))

(define lw6-options-menu-rules-item
  (lambda ()
    (let (
	  (item (lw6-menu-item-template (_ "Rules")
					(_ "Modify the gameplay, note that config file and command-line options allow you to change many more things")))
	  )
      (begin
	(assoc-set! item "on-valid" (lambda (mi) (lw6-push-menu (lw6-rules-options-menu))))
	item
	))))

(define lw6-options-menu-video-item
  (lambda ()
    (let (
	  (item (lw6-menu-item-template (_ "Video")
					(_ "Resolution and fullscreen vs windowed modes")))
	  )
      (begin
	(assoc-set! item "on-valid" (lambda (mi) (lw6-push-menu (lw6-video-options-menu))))
	item
	))))

(define lw6-options-menu-sound-item
  (lambda ()
    (let (
	  (item (lw6-menu-item-template (_ "Sound")
					(_ "Audio settings")))
	  )
      (begin
	(assoc-set! item "on-valid" (lambda (mi) (lw6-push-menu (lw6-audio-options-menu))))
	item
	))))

(define lw6-options-menu-system-item
  (lambda ()
    (let (
	  (item (lw6-menu-item-template (_ "System")
					(_ "Advanced system stuff")))
	  )
      (begin
	(assoc-set! item "on-valid" (lambda (mi) (lw6-push-menu (lw6-system-options-menu))))
	item
	))))

(define lw6-options-menu-stop-item
  (lambda ()
    (let (
	  (item (lw6-menu-item-template (_ "Stop current game")
					(_ "Return to parent menu")))
	  )
      (begin
	(assoc-set! item "on-valid" (lambda (mi) (begin
						   (lw6-pop-menu (lw6-current-menu))
						   (lw6-pop-menu (lw6-current-menu))
						   (lw6-game-idle)
						   (lw6-music-ambiance)
						   )))
	item
	))))

(define lw6-options-menu
  (lambda()
    (let (
	  (menu (lw6-menu-template (_ "Options")
				   (_ "Change options here, but player settings and map choosing are done elsewhere")
				   #f))
	  )
      (begin
	(lw6-append-menuitem! menu (lw6-options-menu-time-item))
	(lw6-append-menuitem! menu (lw6-options-menu-rules-item))
	(lw6-append-menuitem! menu (lw6-options-menu-video-item))
	(lw6-append-menuitem! menu (lw6-options-menu-sound-item))
	(lw6-append-menuitem! menu (lw6-options-menu-system-item))
	menu
	))))

(define lw6-options-menu-light
  (lambda()
    (let (
	  (menu (lw6-menu-template (_ "Options")
				   (_ "Change options")
				   #f))
	  )
      (begin
	(lw6-append-menuitem! menu (lw6-options-menu-stop-item))
	(lw6-append-menuitem! menu (lw6-options-menu-video-item))
	(lw6-append-menuitem! menu (lw6-options-menu-sound-item))
	(lw6-append-menuitem! menu (lw6-options-menu-system-item))
	menu
	))))
