<?xml version="1.0"?>
<liquidwar6>
  <float key="cursor-size" value="0.015" />
  <float key="cursor-size-heartbeat-min" value="0.012" />
  <float key="cursor-size-heartbeat-max" value="0.020" />
  <float key="scroll-limit" value="0.25" />
  <int key="scroll-min-offset" value="1" />
  <int key="cursor-blink-period" value="500" />
  <int key="cursor-heartbeat-period" value="1000" />
  <float key="cursor-relative-text-y1" value="-0.3" />
  <float key="cursor-relative-text-y2" value="0.5" />
  <float key="cursor-relative-text-x1" value="0.7" />
  <float key="cursor-relative-text-dw" value="0.05" />
  <float key="cursor-relative-text-dh" value="0.05" />
  <int key="tile-size-map" value="1024" />
  <int key="tile-size-armies" value="256" />
  <int key="border-size-map" value="64" />
  <int key="border-size-armies" value="16" />
  <int key="nb-waves" value="10" />
  <int key="vertices-per-wave" value="8" />
  <int key="waves-period" value="2000" />
  <float key="waves-amplitude" value="0.03" />
</liquidwar6>
