Players options - Liquid War 6
Description: Liquid War 6

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### 4.5 Players options

#### 4.5.1 player1-control

— Command-line option: `--player1-control=<value>`
— Environment variable: `LW6_PLAYER1_CONTROL`
— XML key: `player1-control`

> Type: string

> Default value: mouse

> Control for the first player, must be mouse, keyboard, joystick1, joystick2 or custom.

#### 4.5.2 player1-name

— Command-line option: `--player1-name=<value>`
— Environment variable: `LW6_PLAYER1_NAME`
— XML key: `player1-name`

> Type: string

> Default value: <username>

> Name of the first player, the player used by default. A default value is provided, you can of course, change it at will.

#### 4.5.3 player1-status

— Command-line option: `--player1-status=<value>`
— Environment variable: `LW6_PLAYER1_STATUS`
— XML key: `player1-status`

> Type: boolean

> Default value: true

> Status of the first player, true if player is activated, false if idle.

#### 4.5.4 player2-control

— Command-line option: `--player2-control=<value>`
— Environment variable: `LW6_PLAYER2_CONTROL`
— XML key: `player2-control`

> Type: string

> Default value: keyboard

> Control for the second player, must be mouse, keyboard, joystick1, joystick2 or custom.

#### 4.5.5 player2-name

— Command-line option: `--player2-name=<value>`
— Environment variable: `LW6_PLAYER2_NAME`
— XML key: `player2-name`

> Type: string

> Default value: player2-<hostname>

> Name of the second player. A default value is provided, you'll certainly want to change it.

#### 4.5.6 player2-status

— Command-line option: `--player2-status=<value>`
— Environment variable: `LW6_PLAYER2_STATUS`
— XML key: `player2-status`

> Type: boolean

> Default value: true

> Status of the second player, true if player is activated, false if idle.

#### 4.5.7 player3-control

— Command-line option: `--player3-control=<value>`
— Environment variable: `LW6_PLAYER3_CONTROL`
— XML key: `player3-control`

> Type: string

> Default value: joystick1

> Control for the third player, must be mouse, keyboard, joystick1, joystick2 or custom.

#### 4.5.8 player3-name

— Command-line option: `--player3-name=<value>`
— Environment variable: `LW6_PLAYER3_NAME`
— XML key: `player3-name`

> Type: string

> Default value: player3-<hostname>

> Name of the third player. A default value is provided, you'll certainly want to change it.

#### 4.5.9 player3-status

— Command-line option: `--player3-status=<value>`
— Environment variable: `LW6_PLAYER3_STATUS`
— XML key: `player3-status`

> Type: boolean

> Default value: false

> Status of the third player, true if player is activated, false if idle.

#### 4.5.10 player4-control

— Command-line option: `--player4-control=<value>`
— Environment variable: `LW6_PLAYER4_CONTROL`
— XML key: `player4-control`

> Type: string

> Default value: joystick2

> Control for the fourth player, must be mouse, keyboard, joystick1, joystick2 or custom.

#### 4.5.11 player4-name

— Command-line option: `--player4-name=<value>`
— Environment variable: `LW6_PLAYER4_NAME`
— XML key: `player4-name`

> Type: string

> Default value: player4-<hostname>

> Name of the fourth player. A default value is provided, you'll certainly want to change it.

#### 4.5.12 player4-status

— Command-line option: `--player4-status=<value>`
— Environment variable: `LW6_PLAYER4_STATUS`
— XML key: `player4-status`

> Type: boolean

> Default value: false

> Status of the fourth player, true if player is activated, false if idle.