Liquid War 6 is a unique multiplayer wargame. Your army is a blob of
liquid and you have to try and eat your opponents. Rules are very
simple yet original, they have been invented by Thomas Colcombet. It
is possible to play alone against the computer but the game is really
designed to be played with friends, on a single computer, on a LAN, or
on Internet.

Liquid War 6 is a GNU package (http://www.gnu.org).

Liquid War 6 homepage : http://www.gnu.org/software/liquidwar6/
Documentation         : http://www.gnu.org/software/liquidwar6/manual/
Contact author        : ufoot@ufoot.org
Download              : http://download.savannah.gnu.org/releases/liquidwar6/
GNU Arch repository   : http://arch.sv.gnu.org/archives/liquidwar6/
Project on Savannah   : http://savannah.gnu.org/projects/liquidwar6/
Mailing-list          : help-liquidwar6@gnu.org

WARNING: this is an a beta release of the upcoming "6.x.x" branch.
So there's nothing playable yet. I you're searching for a playable
version, see http://www.ufoot.org/liquidwar/v5 ("5.x.x" branch).

The liquidwar6-extra-maps package contains extra maps for the game.
It has been separated for there are many maps and package is too big.

This is the core liquidwar6 package.

Have a nice day,

U-Foot.


----------------- L E G A L     I N F O R M A T I O N ----------------

Liquid War 6 is a unique multiplayer wargame.
Copyright (C)  2005, 2006, 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014  Christian Mauduit <ufoot@ufoot.org>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

