/*
    Raydium - CQFD Corp.
    http://raydium.org/
    Released under both BSD license and Lesser GPL library license.
    See "license.txt" file.
*/

#ifndef SHADOW_H
#define SHADOW_H

#define RAYDIUM_SHADOW_OPACITY          0.5
#define RAYDIUM_SHADOW_TEXTURE          "shadowmap"

__global GLuint raydium_shadow_map_size;
__global GLuint raydium_shadow_texture;
__global int raydium_shadow_light;
__global GLfloat raydium_shadow_ground_modelsize;
__global GLfloat raydium_shadow_ground_center_factor_x;
__global GLfloat raydium_shadow_ground_center_factor_y;

// proto
void raydium_camera_replace(void);
signed char raydium_object_isvalid(int obj);
void raydium_ode_draw_all(signed char names);
void raydium_object_find_minmax(GLuint obj, GLfloat *min, GLfloat *max);
void raydium_object_find_center_factors(GLuint obj, GLfloat *tx, GLfloat *ty, GLfloat *tz);
void raydium_object_find_center(GLuint obj, GLfloat *tx, GLfloat *ty, GLfloat *tz);
void raydium_rendering_from_to_simple(GLuint from, GLuint to);


#endif
