# Copyright (C) 2008 Charlie Dog Games

# This file is part of Go Ollie.

# Go Ollie is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# Go Ollie is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.

# You should have received a copy of the GNU General Public License
# along with Go Ollie.  If not, see <http://www.gnu.org/licenses/>.

#message data

#string
#SFX
#Red
#Green
#Blue
#Alpha

MissedACoin = ["\xA1Falt\xF3 una moneda!",'coinMissed',254,106,184,180,36]
OneUP = ["\xA1Vida extra!",'oneup',254,106,184,180,36]
Combo = ["\xA1Combo!",'Combo',254,106,184,180,36]
SuperCombo = ["\xA1Super Combo!",'SuperCombo',254,106,184,180,36]
MegaCombo = ["\xA1Mega Combo!",'MegaCombo',254,106,184,180,36]
UltraCombo = ["\xA1Ultra Combo!",'UltraCombo',254,106,184,180,36]
ScoreBonus = ["Bonus: ",None,230,100,20,180,36]
TimeSlows = ["\xA1Frenando!",None,100,20,230,180,36]
SpeedUp = ["\xA1Acelerando!",None,230,20,100,180,36]
Blank36 = ["",None,80,20,210,180,36]
Blank22 = ["",None,80,20,210,255,22]
StoryElement = ['__',None,80,20,210,255,22]

buyUp1 = ["Gracias por jugar Go Ollie.",None,210,40,20,255,36]
buyUp2 = ["\xBFPor qu\xE9 no visitas el sitio web de Charlie Dog",None,210,40,20,255,22]
buyUp3= ["y ves los otros juegos que tenemos para",None,210,40,20,255,22]
buyUp4= ["ofrecer? Nuestro nuevo juego, 'Atomic Worm', est\xE1",None,210,40,20,255,22]
buyUp5= ["teniendo muy buenas cr\xEDticas y es gratuito",None,210,40,20,255,22]
buyUp6 = ["Gracias por jugar Go Ollie.",None,210,40,20,255,36]
buyUp7 = ["\xBFPor qu\xE9 no visitas el sitio web de Tweeler",None,210,40,20,255,22]
buyUp8= ["y ves los otros juegos que tenemos para ofrecer?",None,210,40,20,255,22]
buyUp9= ["All\xED encontrar\xE1s el nuevo juego de Charlie Dog, 'Atomic Worm'.",None,210,40,20,255,22]
buyUp10= ["Est\xE1 teniendo muy buenas cr\xEDticas y es gratuito.",None,210,40,20,255,22]

website = ["Visita el sitio web de Go Ollie",None,100,20,230,180,36]
returnToStory = ["Volver a la historia",None,100,20,230,180,36]
ProfileNS = ["",None,254,106,184,180,22]
ProfileS = ["",None,230,80,20,180,22]

NextLevel = ["Nivel siguiente",None,100,20,230,180,36]

ShowCredit=["Cr\xE9ditos",None,254,106,184,255,22]
ShowInstructions=["Instrucciones",None,254,106,184,255,22]
Loading= ["Go Ollie est\xE1 cargando...",None,230,40,40,255,36]
Welcome= ["\xA1Bienvenido a Go Ollie!",None,230,40,40,255,36]
Story = ["La historia de Ollie",None,254,106,184,255,36]
ClickOnStart = ["Haz click sobre INICIO para comenzar el juego",None,254,106,184,255,22]
ClickOnLevel = ["Haz click sobre un gusano para jugar",None,254,106,184,255,22]
Arcade = ["Juego de acci\xF3n",None,254,106,184,255,36]
HighScore= ["Puntajes m\xE1s altos",None,254,106,184,255,36]
Options= ["Opciones",None,254,106,184,255,36]
backToOptions = ["Opciones",None,254,106,184,255,22]
Cheats= ["Trampas",None,254,106,184,255,22]
CharlieWeb = ["www.CharlieDogGames.com",None,254,106,184,255,22]
TweelerWeb = ["www.tweeler.com",None,254,106,184,255,22]
TweelerWeb2 = ["Port a GNU/Linux - __Hwww.tweeler.com__N",None,254,106,184,255,22]
TweelerWeb3 = ["Port a Mac - __Hwww.tweeler.com__N",None,254,106,184,255,22]
WindowMode=["Pantalla:",None,40,20,210,255,22]
Acceleration =["3D :",None,40,20,210,255,22]
changeLanguage =["Language:  ",None,254,106,184,255,22]
DetailLevel = ["Detalle:",None,40,20,210,255,22]
Enabled = ["S\xED",None,40,20,210,255,22]
Disabled = ["No",None,40,20,210,255,22]
Low = ["Bajo",None,40,20,210,255,22]
Med = ["Medio",None,40,20,210,255,22]
High = ["Alto",None,40,20,210,255,22]
Tutorials = ["Tutoriales:",None,40,20,210,255,22]
TutorialEnabled = ["S\xED",None,40,20,210,255,22]
TutorialDisabled = ["No",None,40,20,210,255,22]
SoundVolume= ["Vol. sonido:",None,40,20,210,255,22]
MusicVolume= ["Vol. m\xFAsica:",None,40,20,210,255,22]
InputDevice= ["Controles:",None,40,20,210,255,22]
Quit = ["Salir",None,254,106,184,255,36]
Level = ["Nivel: ",None,254,106,184,255,36]
Paused = ["Juego en pausa",None,210,40,20,255,36]
ResumeLevel = ["Continuar nivel",None,254,106,184,255,36]
Escape = ["Volver a la pantalla principal",None,254,106,184,255,22]
Start = ["Comenzar nivel",None,254,106,184,255,22]
Definable = ["Teclas definidas",None,100,160,20,255,22]
ArcadeGame = ["Go Ollie: Modo acci\xF3n",None,254,106,184,255,36]
Arcade2 = ["Mant\xE9n a Ollie con vida por el mayor tiempo posible",None,254,106,184,255,22]
HighScoreTitle = ["Puntajes m\xE1s altos de Go Ollie",None,254,106,184,255,36]
OptionTitle = ["Opciones de Go Ollie",None,254,106,184,255,36]
SelectOption = ["Haz click sobre el elemento a cambiar",None,254,106,184,255,22]
returnMenu = ["Volver al men\xFA principal",None,254,106,184,255,36]
EnterName = ["\xBFCu\xE1l es tu nombre?",None,254,106,184,255,22]
ProfileTile= ["Haz click para seleccionar un jugador",None,254,106,184,255,22]
ChangeProfile = ["Cambiar de jugador",None,254,106,184,255,36]
WelcomeBack = ["Jugador actual: ",None,40,210,210,255,36]
OtherWise = ["Escoge uno de los siguientes",None,254,106,184,255,22]
createProfile =  ["Nuevo jugador",None,20,210,40,180,22]

deleteProfile =  ["Borrar el jugador seleccionado",None,254,106,184,255,22]
confirmDeleteMessage =  ["\xBF Seguro que deseas borrar: ",None,254,106,184,255,22]
confirmDelete =  ["Borrar perfil",None,220,20,20,255,22]
cancelDelete =  ["Cancelar",None,254,106,184,255,22]

enterNameProfile = ["\xBFCu\xE1l es tu nombre?",None,254,106,184,255,22]
PressAnyKey = ["Presione cualquier tecla para continuar",None,210,40,20,255,36]
ClickHere = ["Haz click para continuar",None,254,106,184,255,22]
BaseScore  = ["Puntaje b\xE1sico: ",None,254,106,184,255,22]
CoinsCollected = ["monedas de un posible total de ",None,254,106,184,255,22]
AllCoinCollected = ["\xA1Todas las monedas! Bonus: ",None,254,106,184,255,22]
CrittersCollected = ["criaturas de un posible total de ",None,254,106,184,255,22]
AllCrittersCollected = ["\xA1Todas las criaturas! Bonus: ",None,254,106,184,255,22]
UnUsedLives = ["Bonus por vidas sin usar: ",None,254,106,184,255,22]
Blank22Green = ["",None,254,106,184,255,22]
Blank22Light = ["",None,220,210,255,255,22]
Blank36Light = ["",None,220,210,255,255,36]
Blank8Green = ["",None,254,106,184,255,8]
TimeBonus = ["Bonus por velocidad: ",None,254,106,184,255,22]
TotalScore = ["Puntaje total: ",None,254,106,184,255,36]
LevelComplete = ["\xA1Nivel completo!",None,254,106,184,180,36]
ContinueStory = ["Continuar la historia de Ollie",None,254,106,184,255,36]
QuitLevel = ["Salir del nivel",None,254,106,184,255,36]
QuitLevelSml = ["Salir del nivel",None,254,106,184,255,22]
changeRandom = ["",None,254,106,184,255,22]
ReplayLevel = ["Volver a jugar el nivel",None,254,106,184,255,36]
RestartLevel = ["Volver a empezar el nivel",None,254,106,184,255,36]
RestartLevelSml = ["Volver a empezar el nivel",None,254,106,184,255,22]
GameOver = ["Juego terminado",None,210,40,20,255,36]

HangCollected = ["\xA1Colgada de Gusano encontrada!",None,254,106,184,180,36]
HangInstruction1 = ["\xA1Ollie puede __HCOLGARSE__N de las plataformas con su boca!",None,254,106,184,255,22]
HangInstruction2 = ["Para colgar de una plataforma haz click",None,254,106,184,255,22]
HangInstruction3 = ["__HDERECHOT__N sobre ella. Si est\xE1 dentro del rango",None,254,106,184,255,22]
HangInstruction4 = ["Ollie saltar\xE1 y se colgara utilizando su boca.",None,254,106,184,255,22]

TaleScore = ["Puntaje: ",None,254,106,184,255,36]
Continue = ["Continuar",None,254,106,184,255,36]
TheEnd = ["\xA1Fin!",None,254,106,184,255,36]
NewHighScore = ["\xA1Nuevo puntaje m\xE1s alto! Los mejores:","NewHighScore",210,40,20,255,36]
TopScore = ["\xA1Nuevo puntaje m\xE1s alto!","TopScore",210,40,20,255,36]
EnterName = ["Introduce tu nombre",None,254,106,184,255,36]
arcadeMessage1 = ["Introduce tu lugar de origen",None,254,106,184,255,36]
PressEnter = ["(Presiona la tecla 'Enter' cuando termines)",None,254,106,184,255,22]
Welcome = ["Bienvenido ",None,220,210,255,255,36]
Copyright = ["(c) Charlie Dog Games 2006",None,40,210,210,255,36]
DemoOnly = ["\xA1SOLO DEMO!",None,210,40,20,255,36]
NotDistribute = ["No distribuir",None,210,40,20,255,36]
CheatTitle = ["Trampas",None,210,40,20,255,36]
AllLevelOn= ["Acceder a todos los niveles SI",None,20,210,40,255,22]
AllLevelOff= ["Acceder a todos los niveles NO",None,20,210,40,255,22]
AllLevelComplete = ["Forzar todos los niveles completos (con monedas)",None,20,210,40,255,22]
AllPowerOn= ["Poderes SI",None,20,210,40,255,22]
AllPowerOff= ["Poderes NO",None,20,210,40,255,22]
ScaleCheatOn= ["Grande SI",None,20,210,40,255,22]
ScaleCheatOff= ["Grande NO",None,20,210,40,255,22]
returnMenu = ["Volver al men\xFA principal",None,254,106,184,255,22]
returnMenuLrg = ["Volver al men\xFA principal",None,254,106,184,255,36]

WelcomeInstructions1 = ["Te recomendamos que comiences",None,220,210,255,255,22]
WelcomeInstructions2 = ["jugando la __HHistoria de Ollie__N. Las",None,220,210,255,255,22]
WelcomeInstructions3 = ["instrucciones te ir\xE1n guiando.",None,220,210,255,255,22]

WelcomeStory=["Historia de Ollie",None,254,106,184,255,36]
WelcomeMainMenu=["Men\xFA principal",None,254,106,184,255,36]

HangInstructions = [
    HangCollected,
    HangInstruction1,
    HangInstruction2,
    HangInstruction3,
    HangInstruction4,
]

DoubleJumpCollected = ["\xA1Salto doble encontrado!",None,254,106,184,180,36]
DoubleJumpInstruction1 = ["\xA1Ahora Ollie puede saltar muy alto!",None,254,106,184,255,22]
DoubleJumpInstruction2 = ["Cuando Ollie salte presiona la tecla de salto",None,254,106,184,255,22]
DoubleJumpInstruction3 = ["una segunda vez antes de que llegue hasta lo",None,254,106,184,255,22]
DoubleJumpInstruction4 = ["m\xE1 alto de su salto.",None,254,106,184,255,22]

DoubleJumpInstructions = [
    DoubleJumpCollected,
    DoubleJumpInstruction1,
    DoubleJumpInstruction2,
    DoubleJumpInstruction3,
    DoubleJumpInstruction4,
]

jungleKeyCollected = ["\xA1Encontraste la __HLLAVE DE LA JUNGLA__N!",None,254,106,184,180,36]
jungleKeyInstruction1 = ["\xA1La salida de la jungla ahora est\xE1",None,254,106,184,255,22]
jungleKeyInstruction2 = ["desbloqueada!",None,254,106,184,255,22]

jungleKeyInstructions = [
    jungleKeyCollected,
    jungleKeyInstruction1,
    jungleKeyInstruction2,
]

caveKeyCollected = ["\xA1Encontraste la __HLLAVE DE LA CUEVA__N!",None,254,106,184,180,36]
caveKeyInstruction1 = ["Todas las trabas en el sistema de cuevas",None,254,106,184,255,22]
caveKeyInstruction2 = ["han sido desbloqueadas..",None,254,106,184,255,22]

caveKeyInstructions = [
    caveKeyCollected,
    caveKeyInstruction1,
    caveKeyInstruction2,
]

HiddenTitle = ["A veces la plataforma de __HLLEGADA__N est\xE1 oculta",None,254,106,184,255,22]
HiddenInstruction1 = ["Ollie tiene que juntar todas las monedas para que",None,254,106,184,255,22]
HiddenInstruction2 = ["aparezca la plataforma y poder completar el nivel.",None,254,106,184,255,22]

HiddenInstructions = [
    HiddenTitle,
    HiddenInstruction1,
    HiddenInstruction2,
]

FirstKey1 = ["En este nivel hay una __HLLAVE DORADA__N. Debes",None,254,106,184,255,22]
FirstKey2 = ["encontrarla para desbloquear la salida de la jungla.",None,254,106,184,255,22]
FirstKey3 = ["\xA1Pero necesitar\xE1s los poderes __HATAQUE GUSANO__N y",None,254,106,184,255,22]
FirstKey4 = ["__HCOLUMPIO GUSANO__N para alcanzarla!",None,254,106,184,255,22]

FirstKeyInstructions1 = [
    FirstKey1,
    FirstKey2,
    FirstKey3,
    FirstKey4
]


TrampTitle = ["Hay __HTRAMPOLINES__N en el parque.",None,254,106,184,255,22]
TrampInstruction1 = ["Para usarlos haz __HCLICK__N sobre ellos",None,254,106,184,255,22]
TrampInstruction2 = ["como si fuese una plataforma normal.",None,254,106,184,255,22]
TrampInstruction3 = ["Para bajarte haz click sobre una plataforma",None,254,106,184,255,22]
TrampInstruction4 = ["__HENCENDIDA__N u otro __HTRAMPOL\xCDN ENCENDIDO__N.",None,254,106,184,255,22]
TrampInstructions = [
    TrampTitle,
    TrampInstruction1,
    TrampInstruction2,
    TrampInstruction3,
    TrampInstruction4,
]


parkKeyCollected = ["\xA1Encontraste la __HLLAVE DEL PARQUE__N!",None,254,106,184,180,36]
parkKeyInstruction1 = ["Todas las trabas en el parque",None,254,106,184,255,22]
parkKeyInstruction2 = ["han sido desbloqueadas.",None,254,106,184,255,22]

parkKeyInstructions = [
    parkKeyCollected,
    parkKeyInstruction1,
    parkKeyInstruction2,
]

cellarKeyCollected = ["\xA1Encontraste la __HLLAVE DEL S\xD3TANO__N!",None,254,106,184,180,36]
cellarKeyInstruction1 = ["Todas las trabas en el s\xF3tano",None,254,106,184,255,22]
cellarKeyInstruction2 = ["han sido desbloqueadas.",None,254,106,184,255,22]

cellarKeyInstructions = [
    cellarKeyCollected,
    cellarKeyInstruction1,
    cellarKeyInstruction2,
]

killJumpCollected = ["\xA1Gusano Ninja encontrado!",None,210,40,100,180,36]
killJumpInstruction1 = ["Cuando un enemigo est\xE9 al alcance destellar\xE1.",None,254,106,184,255,22]
killJumpInstruction2 = ["Haz click sobre \xE9l con el bot\xF3n __HIZQUIERDO__N del mouse.",None,254,106,184,255,22]
killJumpInstruction3 = ["Ollie saltar\xE1 sobre \xE9l y lo matar\xE1.",None,254,106,184,255,22]

stunJumpInstructions= [
    killJumpCollected,
    killJumpInstruction1,
    killJumpInstruction2,
    killJumpInstruction3,
]

DashCollected = ["\xA1Velocidad de Gusano encontrada!",None,210,40,100,180,36]
DashInstruction1 = ["Ollie ahora siempre se mueve m\xE1 __HR\xC1PIDO__N.",None,254,106,184,255,22]
DashInstruction2 = ["Haz __HDOBLE CLICK DERECHO__N sobre Ollie para ejecutar",None,254,106,184,255,22]
DashInstruction3 = ["un movimiento especial de __HDESPLAZAMIENTO R\xC1PIDO__N!",None,254,106,184,255,22]
DashInstruction4 = ["or press the __HD__N key on the keyboard!",None,254,106,184,255,22]
DashInstructions = [
    DashCollected,
    DashInstruction1,
    DashInstruction2,
    DashInstruction3,
    DashInstruction4,
]

JumpCollected = ["\xA1Gusano Saltar\xEDn encontrado!",None,210,40,100,180,36]
JumpInstruction1 = ["Haz click izquierdo sobre Ollie para hacerlo saltar.",None,254,106,184,255,22]
JumpInstruction2 = ["Ollie puede saltar por sobre los enemigos y sortear",None,254,106,184,255,22]
JumpInstruction3 = ["grandes espacios vacios.  Pero ten cuidado",None,254,106,184,255,22]
JumpInstruction4 = ["porque Ollie perder f\xE1cilmente una plataforma",None,254,106,184,255,22]
JumpInstruction5 = ["al saltar de esta manera.",None,254,106,184,255,22]
JumpInstructions = [
    JumpCollected,
    JumpInstruction1,
    JumpInstruction2,
    JumpInstruction3,
    JumpInstruction4,
    JumpInstruction5,

]

SmashCollected = ["\xA1Salto Aplastante encontrado!",None,254,106,184,180,36]
SmashInstruction1 = ["Ollie ahora siempre salta __HM\xC1S ALTO__N.",None,254,106,184,255,22]
SmashInstruction2 = ["Para saltar m\xE1s alto haz __HDOBLE CLICK IZQUIERDO__N",None,254,106,184,255,22]
SmashInstruction3 = ["sobre Ollie. \xA1\xC9l romper\xE1 la plataforma y saltar\xE1 aun",None,254,106,184,255,22]
SmashInstruction4 = ["m\xE1s alto!",None,254,106,184,255,22]
SmashInstruction5 = ["or press the __HS__N key on the keyboard!",None,254,106,184,255,22]

SmashInstructions = [
    SmashCollected,
    SmashInstruction1,
    SmashInstruction2,
    SmashInstruction3,
    SmashInstruction4,
    SmashInstruction5,
]

SpeedCollected = ["\xA1Gusano At\xF3mico encontrado!",None,254,106,184,180,36]
SpeedInstruction1 = ["Una vez por nivel Ollie puede producir una gran explosi\xF3n",None,254,106,184,255,22]
SpeedInstruction2 = ["que aturdir\xE1 a todos los __HENEMIGOS__N y recoger\xE1",None,254,106,184,255,22]
SpeedInstruction3 = ["__HLLAVES, OBJETOS o MONEDAS__N en la pantalla.",None,254,106,184,255,22]
SpeedInstruction4 = ["Para activar la explosi\xF3n haz __HDOBLE CLICK__N sobre el",None,254,106,184,255,22]
SpeedInstruction5 = ["__HAMULETO__N. \xA1Pero recuerda que la explosi\xF3n",None,254,106,184,255,22]
SpeedInstruction6 = ["se puede usar __HUNA SOLA VEZ__N por nivel!",None,254,106,184,255,22]

SpeedInstructions = [
    SpeedCollected,
    SpeedInstruction1,
    SpeedInstruction2,
    SpeedInstruction3,
    SpeedInstruction4,
    SpeedInstruction5,
    SpeedInstruction6,
]

FairyCollected = ["\xA1Protecci\xF3n de Hada encontrada!",None,254,106,184,180,36]
FairyInstruction1 = ["Cuando Ollie est\xE9 cargado con __HPODER GUSANO__N un",None,254,106,184,255,22]
FairyInstruction2 = ["hada lo escoltar\xE1 por el nivel ayud\xE1ndolo",None,254,106,184,255,22]
FairyInstruction3 = ["__Haturdiendo enemigos y juntando monedas__N.  Si el hada se acerca",None,254,106,184,255,22]
FairyInstruction4 = ["a un enemigo lo atacar\xE1 autom\xE1ticamente.",None,254,106,184,255,22]
FairyInstructions = [
    FairyCollected,
    FairyInstruction1,
    FairyInstruction2,
    FairyInstruction3,
    FairyInstruction4,
]

BasicKeyTitle = ["El movimiento de Ollie se controla con tres teclas:",None,254,106,184,255,22]
BasicKeyInstruction1 = ["Esta tecla hace que Ollie camine para la izquierda:__L__",None,254,106,184,255,22]
BasicKeyInstruction2 = ["Esta tecla hace que Ollie camine para la derecha:__R__",None,254,106,184,255,22]
BasicKeyInstruction3 = ["Esta tecla hace que Ollie salte:__J__",None,254,106,184,255,22]
BasicKeyInstruction4 = ["Stear Ollie in the air with the direction keys.",None,254,106,184,255,22]
BasicKeyInstruction5 = ["El objetivo es llegar al otro lado de la habitaci\xF3n",None,254,106,184,255,22]
BasicKeyInstruction6 = ["sin tocar el suelo.",None,254,106,184,255,22]
BasicKeyInstruction7 = ["Tambi\xE9 te puedes parar sobre las plataformas m\xF3viles",None,254,106,184,255,22]
BasicKeyInstructions = [
    BasicKeyTitle,
    BasicKeyInstruction1,
    BasicKeyInstruction2,
    BasicKeyInstruction3,
    BasicKeyInstruction4,
    BasicKeyInstruction5,
    BasicKeyInstruction6,
    BasicKeyInstruction7,
]

BasicMouseTitle0= ["Controles b\xE1sicos",None,254,106,184,255,22]
BasicMouseTitle = ["T\xFA controlas a Ollie con el mouse.",None,254,106,184,255,22]
BasicMouseInstruction1 = ["Apunta sobre la plataforma __HENCENDIDA__N hacia donde quieres ",None,254,106,184,255,22]
BasicMouseInstruction2 = ["que Ollie se mueva y haz click con el bot\xF3n __HIZQUIERDO__N del mouse.",None,254,106,184,255,22]

BasicMouseInstructions1 = [
    BasicMouseTitle,
    BasicMouseInstruction1,
    BasicMouseInstruction2,
]



coinInstructionsTitle = ["Monedas",None,254,106,184,255,22]
coinInstructions1a = ["Junta monedas mientras exploras los",None,254,106,184,255,22]
coinInstructions1b = ["niveles para aumentar tu puntaje",None,254,106,184,255,22]

coinInstructions2a = ["\xA1Junta todas las monedas en el",None,254,106,184,255,22]
coinInstructions2b = ["nivel para conseguir puntos extra!",None,254,106,184,255,22]

coinInstructions1 = [
    coinInstructions1a,
    coinInstructions1b,
    ]

coinInstructions2 = [
    coinInstructions2a,
    coinInstructions2b,
    ]
    
    
    
CoinsCollated = [   
    coinInstructionsTitle,
    coinInstructions1a,
    coinInstructions1b,
    coinInstructions2a,
    coinInstructions2b,
    ]

EnemyTitle =        ["Ten cuidado de no tocar otras __Hcriaturas__N en",None,254,106,184,255,22]
EnemyInstruction1 = ["el mundo u Ollie __Hperder\xE1__N una vida.",None,254,106,184,255,22]

EnemyInstruction4=  ["Haz que Ollie salte haciendo __HDOBLE CLICK__N sobre",None,254,106,184,255,22]
EnemyInstruction5 = ["el lugar al que quieres que salte.",None,254,106,184,255,22]

EnemyInstructions1 = [
    EnemyTitle,
    EnemyInstruction1,
]

EnemyInstructions2 = [
    EnemyInstruction4,
    EnemyInstruction5,
]

EnemyTitleCollated =        ["Enemigos",None,254,106,184,255,22]
EnemyInstructionsCollated = [
    EnemyTitleCollated,
    EnemyTitle,
    EnemyInstruction1,
    ]

BasicMouseInstructions = [
    BasicMouseTitle0,
    BasicMouseTitle,
    BasicMouseInstruction1,
    BasicMouseInstruction2,
    EnemyInstruction4,
    EnemyInstruction5,
]

blocksTitle =        ["Ollie junta __HFRUTAS__N aterrizando sobre ellas. La Fruta",None,254,106,184,255,22]
blocksInstruction1 = ["forma una cadena detr\xE1s de \xE9l. Junta __HTRES__N",None,254,106,184,255,22]
blocksInstruction2 = [" __HFRUTAS ID\xC9NTICAS__N seguidas para hacer que todas",None,254,106,184,255,22]
blocksInstruction3 = ["las frutas de ese tipo __HDESAPAREZCAN__N de la cadena.",None,254,106,184,255,22]


blocksInstruction4 = ["No dejes que la cadena se vuelva __HMUY LARGA__N. Si llega al borde",None,254,106,184,255,22]
blocksInstruction5 = ["de la pantalla comenzar\xE1 a __HPRENDERSE FUEGO__N y Ollie perder\xE1",None,254,106,184,255,22]
blocksInstruction6 = ["todo su Poder Gusano o una de sus vidas.",None,254,106,184,255,22]

BlocksInstructions1 = [
    blocksTitle,
    blocksInstruction1,
    blocksInstruction2,
    blocksInstruction3,
]   

BlocksInstructions2 = [ 
    blocksInstruction4,
    blocksInstruction5,
    blocksInstruction6,
]

ScrollTitle =        ["La mayor\xEDa de los niveles que Ollie explora son m\xE1s grandes",None,254,106,184,255,22]
ScrollInstruction1 = ["que la pantalla. El nivel se __HDESPLAZA__N hasta que la",None,254,106,184,255,22]
ScrollInstruction2 = ["plataforma de __HLLEGADA__N aparece.",None,254,106,184,255,22]


ScrollInstruction3 = ["Ollie puede __HCAERSE DE UNA PLATAFORMA__N",None,254,106,184,255,22]
ScrollInstruction4 = ["si est\xE1 parado en una y se va de la pantalla.",None,254,106,184,255,22]
ScrollInstruction5 = ["\xA1Si aterriza en el suelo pierde una vida! ",None,254,106,184,255,22]

ScrollInstructions1= [
    ScrollTitle,
    ScrollInstruction1,
    ScrollInstruction2,
    ]
    
ScrollInstructions2= [
    ScrollInstruction3,
    ScrollInstruction4,
    ScrollInstruction5,
    ]
    
CaveGem1 = ["En la cueva Ollie junta gemas",None,254,106,184,255,22]
CaveGem2 = ["preciosas en lugar de fruta",None,254,106,184,255,22]
CaveGem3 = ["\xA1Pero cuidado con los murci\xE9lagos asesinos!",None,254,106,184,255,22]

CaveGems = [
    CaveGem1,
    CaveGem2,
    CaveGem3,
    ]
CaveGem4 = ["Intenta conseguir tantos __HCOMBOS__N como te sea posible.",None,254,106,184,255,22]
CaveGem5 = ["Aumentan  el __HPODER GUSANO__N de Ollie y hacen",None,254,106,184,255,22]
CaveGem6 = ["que sea m\xE1s f\xE1cil completar los niveles.",None,254,106,184,255,22]

CaveGems2 = [
    CaveGem4,
    CaveGem5,
    CaveGem6,
    ]


SnakePowerTitle =        ["Si m\xE1s de un tipo de fruta desaparece",None,254,106,184,255,22]
SnakePowerInstruction1 = ["de la cadena de una vez es un __HCOMBO__N.",None,254,106,184,255,22]
SnakePowerInstruction2 = ["\xA1Los combos hacen que Ollie __HCREZCA__N,",None,254,106,184,255,22]
SnakePowerInstruction3 = ["__HRESISTA EL DA\xD1O__N de los enemigos,",None,254,106,184,255,22]
SnakePowerInstruction4 = ["y __HSALTE M\xC1S ALTO__N!",None,254,106,184,255,22]


SnakePowerInstructions = [
    SnakePowerTitle,
    SnakePowerInstruction1,
    SnakePowerInstruction2,
    SnakePowerInstruction3,
    SnakePowerInstruction4,
]
    

MoversInstruction1 = ["Las plataformas que se __HMUEVEN__N pueden seleccionarse",None,254,106,184,255,22]
MoversInstruction2 = ["de la misma manera que las plataformas quietas",None,254,106,184,255,22]
MoversInstruction3 = ["siempre y cuando est\xE9n __HAL ALCANCE__N.",None,254,106,184,255,22]




MoversInstructions = [
    MoversInstruction1,
    MoversInstruction2,
    MoversInstruction3,
]

SecondGemInstruction1 = ["Hay otra __HPIEDRA DE AMULETO__N en este nivel",None,254,106,184,255,22]
SecondGemInstruction2 = ["pero necesitar\xE1s usar el poder __HGUSANO NINJA__N",None,254,106,184,255,22]
SecondGemInstruction3 = ["para alcanzarla.",None,254,106,184,255,22]

SecondGemInstructions1 = [
    SecondGemInstruction1,
    SecondGemInstruction2,
    SecondGemInstruction3,
]

SecondGemInstruction4 = ["Haz __HCLICK DERECHO__N sobre la plataforma en que",None,254,106,184,255,22]
SecondGemInstruction5 = ["Ollie est\xE1 parado para que se tire y __HCUELGUE__N de ella.",None,254,106,184,255,22]
SecondGemInstruction6 = ["Esto suele ser \xFAtil para evitar a los enemigos.",None,254,106,184,255,22]
SecondGemInstruction7 = ["__HCLICK IZQUIERDO__N sobre la plataforma te har\xE1 volver a ella.",None,254,106,184,255,22]
SecondGemInstructions2 = [
    SecondGemInstruction4,
    SecondGemInstruction5,
    SecondGemInstruction6,
]

FirstGemTitle = ["\"\xA1Ollie, necesito tu ayuda!",None,254,106,184,255,22]
FirstGemInstruction1 = ["Perd\xED las piedras de mi __HAMULETO M\xC1GICO__N y",None,254,106,184,255,22]
FirstGemInstruction2 = ["necesito que las encuentres por m\xED. \xA1Cada una que encuentres",None,254,106,184,255,22]
FirstGemInstruction3 = ["te dar\xE1 un __HNUEVO PODER__N!  \xA1Hay seis para encontrar",None,254,106,184,255,22]
FirstGemInstruction4 = ["y el primero, __HGusano Ninja__N, est\xE1 en este nivel!\"",None,254,106,184,255,22]

FirstGemInstructions = [
    FirstGemTitle,
    FirstGemInstruction1,
    FirstGemInstruction2,
    FirstGemInstruction3,
    FirstGemInstruction4,
]

jungleFinished = ["\xA1Jungla completada!",None,254,106,184,255,36]
caveFinished = ["\xA1Cueva completada!",None,254,106,184,255,36]
parkFinished = ["\xA1Parque completado!",None,254,106,184,255,36]
cellarFinished = ["\xA1S\xF3tano completado!",None,254,106,184,255,36]

jungleStart = ["Entra a la jungla...",None,254,106,184,255,36]
caveStart = ["Entra a la cueva...",None,254,106,184,255,36]
parkStart = ["Entra al parque...",None,254,106,184,255,36]
cellarStart= ["Entra al s\xF3tano...",None,254,106,184,255,36]

CurrentScore = ["Puntaje: ",None,254,106,184,255,36]
NewHighScoreMenu = ["\xA1Nuevo puntaje m\xE1s alto!",None,254,106,184,255,36]


credit1 = ["Cr\xE9ditos",None,255,20,20,255,36]
credit2 = ["Dise\xF1o y c\xF3digo del juego - __HCharlie Dog__N",None,254,106,184,255,22]
credit3 = ["Arte - __HSimon Lissaman__N",None,254,106,184,255,22]
credit4 = ["M\xFAsica - __HMichael Watts / Encore Music__N",None,254,106,184,255,22]
credit10 = ["Port a GNU/Linux - __HW.P. van Paassen__N",None,254,106,184,255,22]
credit13 = ["Port a Mac - __HTweeler B.V.__N",None,254,106,184,255,22]
credit11 = ["Traducci\xF3n al espa\xF1ol - __HLeonardo Gast\xF3n De Luca__N",None,254,106,184,255,22]
credit12 = ["Powered by __HTuxCap__N",None,254,106,184,255,22]
credit5 = ["Motor - __HPopcap Framework__N",None,254,106,184,255,22]
credit6 = ["Integraci\xF3n de Python en Popcap - __HJarrad Woods__N",None,254,106,184,255,22]
credit7 = ["Gracias a todos en __HOberon.__N",None,254,106,184,255,22]
credit8 = ["Agradecimientos especiales a mi esposa e hijos.",None,254,106,184,255,22]
credit9 = ["Por su incre\xEDble paciencia y comprensi\xF3n.",None,254,106,184,255,22]

basicInstructions1a = ["Haz click aqu\xED para hacer",None,220,210,255,255,22]
basicInstructions1b = ["que Ollie se mueva",None,220,210,255,255,22]

basicInstructions1 = [
    basicInstructions1a,
    basicInstructions1b
                     ]

basicInstructions2a = ["Haz click aqu\xED para",None,220,210,255,255,22]
basicInstructions2b = ["hacer saltar a Ollie",None,220,210,255,255,22]

basicInstructions2 = [
    basicInstructions2a,
    basicInstructions2b
                     ]
                     
basicInstructions3a = ["Esta plataforma est\xE1",None,220,20,20,255,22]
basicInstructions3b = ["oscura y fuera de alcance",None,220,20,20,255,22]

basicInstructions3 = [
    basicInstructions3a,
    basicInstructions3b
    ]
                         
basicInstructions4a = ["Esta plataforma est\xE1 iluminada",None,220,210,255,255,22]
basicInstructions4b = ["y al alcance - Haz click aqu\xED",None,220,210,255,255,22]

basicInstructions4 = [
    basicInstructions4a,
    basicInstructions4b
    ]
                             
basicInstructions5a = ["Ahora esta plataforma est\xE1 iluminada",None,220,210,255,255,22]
basicInstructions5b = ["as\xED que est\xE1 al alcance - Haz click aqu\xED",None,220,210,255,255,22]

basicInstructions5 = [
    basicInstructions5a,
    basicInstructions5b
    ]
basicInstructions6a = ["\xA1Llega a esta platforma",None,220,210,255,255,22]
basicInstructions6b = ["para terminar el nivel!",None,220,210,255,255,22]

basicInstructions6 = [
    basicInstructions6a,
    basicInstructions6b
    ]
    
MoreInstructions = ["M\xE1s instrucciones",None,254,106,184,255,22]

Instructions = ["Instrucciones",None,255,20,20,255,36]
completeInstructions = [
    BasicMouseInstructions,
    CoinsCollated,
    EnemyInstructionsCollated,
    ]
    
    
SecondKey1a = ["En este nivel hay otra __HLLAVE DORADA__N. Debes",None,254,106,184,255,22]
SecondKey2a = ["encontrarla para desbloquear la salida de la cueva.",None,254,106,184,255,22]
SecondKey3a = ["Pero necesitar\xE1s los poderes de __HSALTO APLASTANTE__N y",None,254,106,184,255,22]
SecondKey4a = ["__HVELOCIDAD DE GUSANO__N par alcanzarla.",None,254,106,184,255,22]

SecondKeyInstructions1 = [
    SecondKey1a,
    SecondKey2a,
    SecondKey3a,
    SecondKey4a
]

SecondKey1b = ["Necesitar\xE1s usar los poderes de  __HSALTO APLASTANTE__N y",None,254,106,184,255,22]
SecondKey2b = ["__HVELOCIDAD DE GUSANO__N para alcanzar la siguiente llave.",None,254,106,184,255,22]
SecondKey3b = ["Haz doble __HCLICK IZQUIERDO__N sobre Ollie para hacer el salto",None,254,106,184,255,22]
SecondKey4b = ["y luego doble __HCLICK DERECHO__N sobre Ollie para que se lance",None,254,106,184,255,22]

SecondKeyInstructions2 = [
    SecondKey1b,
    SecondKey2b,
    SecondKey3b,
    SecondKey4b
]

ThirdGemInstruction1 = ["En este nivel hay otra  __HPIEDRA DE AMULETO__N",None,254,106,184,255,22]
ThirdGemInstruction2 = ["pero necesitar\xE1s usar el  poder del __HSALTO APLASTANTE__N",None,254,106,184,255,22]
ThirdGemInstruction3 = ["para alcanzarla.",None,254,106,184,255,22]

ThirdGemInstructionsA = [
    ThirdGemInstruction1,
    ThirdGemInstruction2,
    ThirdGemInstruction3,
]

ThirdGemInstruction1b = ["Necesitar\xE1s usar el  __HSALTO APLASTANTE__N para alcanzar",None,254,106,184,255,22]
ThirdGemInstruction2b = ["esta piedra.  Haz doble click sobre Ollie cuando se encuentre",None,254,106,184,255,22]
ThirdGemInstruction3b = ["debajo de la piedra para alcanzarla.",None,254,106,184,255,22]

ThirdGemInstructionsB = [
    ThirdGemInstruction1b,
    ThirdGemInstruction2b,
    ThirdGemInstruction3b,
]

stringLocked = "\xA1Bloqueado!"
stringFindKey = "Encuentra la llave"
stringNotCompleted = "Sin completar"
stringScore = "Puntaje:"
stringNotAttempted = "Sin intentos"
HUDScoreString = "Puntaje"
