# Copyright (C) 2008-2009 Charlie Dog Games

# This file is part of Atomic Worm.

# Atomic Worm is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# Atomic Worm is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.

# You should have received a copy of the GNU General Public License
# along with Atomic Worm.  If not, see <http://www.gnu.org/licenses/>.

#message data

#string
#SFX
#Red
#Green
#Blue
#Alpha

MissedACoin = ["Missed a coin!",'coinMissed',100,230,20,180,36]
OneUP = ["Extra Life!",'oneup',100,230,20,180,36]
Tumble = ["Tumbombo!",'TumBombo',100,230,20,180,36]
Combo = ["Combo!",'Combo',100,230,20,180,36]
SuperCombo = ["Super Combo!",'SuperCombo',100,230,20,180,36]
MegaCombo = ["Mega Combo!",'MegaCombo',100,230,20,180,36]
UltraCombo = ["Ultra Combo!",'UltraCombo',100,230,20,180,36]
ComboSuperBonus = ["Combo Super Bonus!",'ComboSuperBonus',100,230,20,180,36]
ScoreBonus = ["Score Bonus: ",None,230,100,20,180,36]
TimeSlows = ["Slowing Down!",None,100,20,230,180,36]
SpeedUp = ["Speeding Up!",None,230,20,100,180,36]
Blank36 = ["",None,80,20,210,180,36]
Blank22 = ["",None,80,20,210,255,22]
StoryElement = ['__',None,80,20,210,255,22]
Multiplier = ["Score multiplier times:",None,230,20,100,180,36]

ChangeTargets = ["New",None,40,20,210,255,36]
Gamble= ["Gamble",None,40,20,210,255,36]

ProfileNS = ["",None,40,20,210,180,22]
ProfileS = ["",None,230,80,20,180,22]

NextLevel = ["Next Level",None,15, 161, 63,180,22]

buyUp6 = ["Thank you for playing",None,15,161,63,255,22]
buyUp7 = ["Why not visit the tweeler website",None,15,161,63,255,22]
buyUp8= ["and see what other games we have on offer",None,15,161,63,255,22]
buyUp9= ["You'll also find Charlie Dog's game 'Go Ollie!' there",None, 15,161,63,255,22]
buyUp10= ["It's getting some great reviews and it's free!",None,15,161,63,255,22]
TweelerWeb = ["www.tweeler.com",None,254,40,30,255,22]
TweelerWeb2 = ["GNU/Linux port - __HW.P. van Paassen__N",None,254,106,184,255,22]

ShowCredit=["Credits",None,15, 161, 63,255,22]
ShowInstructions=["Instructions",None,15, 161, 63,255,22]
Loading= ["TumbleZ is Loading...",None,15, 161, 63,255,36]
Welcome= ["Welcome to TumbleZ!",None,15, 161, 63,255,22]
Story = ["Jake's Story",None,40,20,210,255,36]
ClickOnStart = ["Click START to begin the game",None,15, 161, 63,255,22]
ClickOnLevel = ["Click on a snake to play",None,15, 161, 63,255,22]

Casual = ["Casual Game",None,15, 161, 63,255,22]
Action = ["Action Game",None,15, 161, 63,255,22]
Puzzle = ["Puzzle Game",None,15, 161, 63,255,22]
puzzleTitle = ["Select Puzzle Game",None,15, 161, 63,255,36]
ContinueAction = ["Continue Action Game?",None,20, 255, 20,255,48]
ContinueCasual = ["Continue Game?",None,15, 161, 63,255,48]
YesContinue = ["YES",None,20, 255, 20,255,48]
NoContinue = ["NO",None,20, 255, 20,255,48]
Speed = ["Speed Game",None,15, 161, 63,255,22]
HighScore= ["High Scores",None,15, 161, 63,255,22]
Options= ["Options",None,15, 161, 63,255,22]
backToOptions = ["Options",None,15, 161, 63,255,22]
Cheats= ["Cheats",None,15, 161, 63,255,22]
CharlieWeb = ["www.CharlieDogGames.com",None,254,40,30,255,22]
WindowMode=["Screen:",None,15, 161, 63,255,22]
Acceleration =["3D Support: ",None,15, 161, 63,255,22]
controlMode = ["Control Mode: ",None,15, 161, 63,255,22]
DetailLevel = ["Detail Level: ",None,15, 161, 63,255,22]
Enabled = ["On",None,15, 161, 63,255,22]
Disabled = ["Off",None,15, 161, 63,255,22]
Low = ["Low",None,15, 161, 63,255,22]
Med = ["Med",None,15, 161, 63,255,22]
High = ["High",None,15, 161, 63,255,22]
Tutorials = ["Tutorials:",None,15, 161, 63,255,22]
blankOption =  ["",None,210,40,40,255,22]
TutorialEnabled = ["On",None,15, 161, 63,255,22]
TutorialDisabled = ["Off",None,15, 161, 63,255,22]
SoundVolume= ["Sound Vol:",None,15, 161, 63,255,22]
MusicVolume= ["Music Vol:",None,15, 161, 63,255,22]
InputDevice= ["Controls:",None,15, 161, 63,255,22]
Quit = ["Quit",None,15, 161, 63,255,22] 
Level = ["Level: ",None,40,20,210,255,22]
Paused = ["Game Paused",None,210,40,20,255,36]
ResumeLevel = ["Resume Level",None,40,20,210,255,36]
Escape = ["Return to main screen",None,15, 161, 63,255,22]
Start = ["Start Level",None,15, 161, 63,255,22]
Definable = ["Definable keys",None,15, 161, 63,255,22]
ArcadeGame = ["Snaky Jake: Action Mode",None,40,20,210,255,36]
Arcade2 = ["Keep Jake alive for as long as possible",None,40,20,210,255,22] 
HighScoreTitle = ["Top Snaky Jake Scores",None,15, 161, 63,255,36]
OptionTitle = ["Snaky Jake Options",None,15, 161, 63,255,36]
SelectOption = ["Click on item to change",None,15, 161, 63,255,22]
returnMenu = ["Return to main menu",None,15, 161, 63,255,22]
EnterName = ["What is your name?",None,15, 161, 63,255,22]
ProfileTile= ["Click to select player",None,15, 161, 63,255,22]
ChangeProfile = ["Player",None,15, 161, 63,255,22]
WelcomeBack = ["Current Player: ",None,15, 161, 63,255,22]
OtherWise = ["Choose one of the following",None,15, 161, 63,255,22]
createProfile =  ["New player",None,15, 161, 63,180,22]

deleteProfile =  ["Delete selected player",None,40,20,210,255,22]
confirmDeleteMessage =  ["Are you sure you want to delete: ",None,40,20,210,255,22]
confirmDelete =  ["Delete Profile",None,220,20,20,255,22]
cancelDelete =  ["Cancel",None,40,20,210,255,22]

enterNameProfile = ["What is your name?",None,40,20,210,255,22]
PressAnyKey = ["Press any key to continue",None,210,40,20,255,22]
ClickHere = ["Click to continue",None,40,20,210,255,22]
BaseScore  = ["Basic score: ",None,40,20,210,255,22] 
CoinsCollected = ["coins from a possible ",None,40,20,210,255,22]
AllCoinCollected = ["All the coins! Bonus: ",None,40,20,210,255,22]
CrittersCollected = ["critters from a possible ",None,40,20,210,255,22]
AllCrittersCollected = ["All the critters! Bonus: ",None,40,20,210,255,22]
UnUsedLives = ["Unused Life Bonus: ",None,40,20,210,255,22]
Blank22Green = ["",None,40,20,210,255,22]
Blank22Light = ["",None,220,210,255,255,22]
Blank36Light = ["",None,220,210,255,255,36]
Blank8Green = ["",None,40,20,210,255,8]
TimeBonus = ["Fast time bonus: ",None,40,20,210,255,22]
TotalScore = ["Total Score: ",None,210,40,20,255,36]
LevelComplete = ["Level Complete!",None,210,40,40,180,22]
GameOver = ["Game Over!",None,210,40,40,180,36]
ContinueStory = ["Continue Jake's Story",None,40,20,210,255,22]
QuitLevel = ["Menu",None,40,20,210,255,22]
QuitLevelSml = ["Quit this level",None,40,20,210,255,22]
changeRandom = ["",None,40,20,210,255,22]
ReplayLevel = ["Replay level",None,40,20,210,255,36]
RestartLevel = ["Restart level",None,40,20,210,255,22]
RestartLevelSml = ["Restart level",None,40,20,210,255,22]
GameOver = ["Game Over",None,210,40,20,255,36]

HangCollected = ["Snaky Hang On Collected!",None,210,40,40,180,36]
HangInstruction1 = ["Jake can __HHANG__N from platforms with his mouth!",None,40,20,210,255,22]
HangInstruction2 = ["To grab a platform point to it and click",None,40,20,210,255,22]
HangInstruction3 = ["with the __HRIGHT__N button. If it is in range",None,40,20,210,255,22]
HangInstruction4 = ["Jake will jump and grab it with his mouth.",None,40,20,210,255,22]

TaleScore = ["Score: ",None,40,240,40,255,36]
Continue = ["Continue",None,40,20,210,255,36]
TheEnd = ["The End!",None,40,20,210,255,36]
NewHighScore = ["New High Score! Ranking:","NewHighScore",210,40,20,255,36]
TopScore = ["Top High Score!","TopScore",210,40,20,255,36]
EnterName = ["Please enter your name",None,40,20,210,255,36]
arcadeMessage1 = ["Select your location",None,40,20,210,255,36]
PressEnter = ["(Press the Enter key when finished)",None,40,20,210,255,22]
Welcome = ["Welcome ",None,220,210,255,255,36]
Copyright = ["(c) Charlie Dog Games 2006",None,40,210,210,255,36]
DemoOnly = ["DEMO ONLY!",None,210,40,20,255,36]
NotDistribute = ["Not for Distribution!",None,210,40,20,255,36]
CheatTitle = ["TumbleZ",None,210,40,20,255,36]
AllLevelOn= ["Access all levels cheat ON",None,20,210,40,255,22] 
AllLevelOff= ["Access all levels cheat OFF",None,20,210,40,255,22] 
AllLevelComplete = ["Force complete all levels (with coins)",None,20,210,40,255,22] 
AllPowerOn= ["Power up cheat ON",None,20,210,40,255,22] 
AllPowerOff= ["Power up cheat OFF",None,20,210,40,255,22] 
ScaleCheatOn= ["Scale up cheat ON",None,20,210,40,255,22] 
ScaleCheatOff= ["Scale up cheat OFF",None,20,210,40,255,22] 
returnMenu = ["Return to Main Menu",None,40,20,210,255,22]
returnMenuLrg = ["Return to Main Menu",None,40,20,210,255,36]

WelcomeInstructions1 = ["We recommend you start by",None,220,210,255,255,22]
WelcomeInstructions2 = ["playing __HJake's Story__N. Instructions",None,220,210,255,255,22]
WelcomeInstructions3 = ["will guide you along the way.",None,220,210,255,255,22]

WelcomeStory=["Jake's Story",None,40,20,210,255,36]
WelcomeMainMenu=["Main Menu",None,40,20,210,255,36]

HangInstructions = [
    HangCollected,
    HangInstruction1,
    HangInstruction2,
    HangInstruction3,
    HangInstruction4,
]

DoubleJumpCollected = ["Double Jump Collected!",None,210,40,40,180,36]
DoubleJumpInstruction1 = ["Jake can now jump really high!",None,40,20,210,255,22]
DoubleJumpInstruction2 = ["When Jake jumps press the jump key",None,40,20,210,255,22]
DoubleJumpInstruction3 = ["a second time before he reaches the top",None,40,20,210,255,22]
DoubleJumpInstruction4 = ["of his jump",None,40,20,210,255,22]

DoubleJumpInstructions = [
    DoubleJumpCollected,
    DoubleJumpInstruction1,
    DoubleJumpInstruction2,
    DoubleJumpInstruction3,
    DoubleJumpInstruction4,
]

jungleKeyCollected = ["You found the __HJUNGLE KEY__N!",None,210,40,40,180,36]
jungleKeyInstruction1 = ["The exit from the jungle is",None,40,20,210,255,22]
jungleKeyInstruction2 = ["now unlocked!",None,40,20,210,255,22]

jungleKeyInstructions = [
    jungleKeyCollected,
    jungleKeyInstruction1,
    jungleKeyInstruction2,
]

caveKeyCollected = ["You found the __HCAVE KEY__N!",None,210,40,40,180,36]
caveKeyInstruction1 = ["All the locks in the cave system",None,40,20,210,255,22]
caveKeyInstruction2 = ["have now been unlocked.",None,40,20,210,255,22]

caveKeyInstructions = [
    caveKeyCollected,
    caveKeyInstruction1,
    caveKeyInstruction2,
]

HiddenTitle = ["Sometimes the __HFINISH__N platform is hidden",None,40,20,210,255,22]
HiddenInstruction1 = ["Jake has to collect all the coins before",None,40,20,210,255,22]
HiddenInstruction2 = ["the platform appears, to complete the level.",None,40,20,210,255,22]

HiddenInstructions = [
    HiddenTitle,
    HiddenInstruction1,
    HiddenInstruction2,
]

FirstKey1 = ["On this level is a __HGOLDEN KEY__N. You must",None,40,20,210,255,22]
FirstKey2 = ["collect it to unlock the exit from the jungle.",None,40,20,210,255,22]
FirstKey3 = ["But you will need the __HSNAKE ATTACK__N and",None,40,20,210,255,22]
FirstKey4 = ["__HSNAKEY HANG ON__N power-ups to reach it!",None,40,20,210,255,22]

FirstKeyInstructions1 = [
    FirstKey1,
    FirstKey2,
    FirstKey3,
    FirstKey4
]


TrampTitle = ["There are __HTRAMPOLINES__N in the park.",None,40,20,210,255,22]
TrampInstruction1 = ["To use a trampoline __HLEFT CLICK__N on it",None,40,20,210,255,22]
TrampInstruction2 = ["like a normal platform.",None,40,20,210,255,22]
TrampInstruction3 = ["To get off a trampoline click on any  __HLIT__N",None,40,20,210,255,22]
TrampInstruction4 = ["platform or another __HLIT TRAMPOLINE__N.",None,40,20,210,255,22]
TrampInstructions = [
    TrampTitle,
    TrampInstruction1,
    TrampInstruction2,
    TrampInstruction3,
    TrampInstruction4,
]


parkKeyCollected = ["You found the __HPARK KEY__N!",None,210,40,40,180,36]
parkKeyInstruction1 = ["All the locks in the park",None,40,20,210,255,22]
parkKeyInstruction2 = ["have now been unlocked.",None,40,20,210,255,22]

parkKeyInstructions = [
    parkKeyCollected,
    parkKeyInstruction1,
    parkKeyInstruction2,
]

cellarKeyCollected = ["You found the __HCELLAR KEY__N!",None,210,40,40,180,36]
cellarKeyInstruction1 = ["All the locks in the cellar",None,40,20,210,255,22]
cellarKeyInstruction2 = ["have now been unlocked.",None,40,20,210,255,22]

cellarKeyInstructions = [
    cellarKeyCollected,
    cellarKeyInstruction1,
    cellarKeyInstruction2,
]

killJumpCollected = ["Snake Attack Collected!",None,210,40,100,180,36]
killJumpInstruction1 = ["When an enemy is in range it will flash. Click",None,40,20,210,255,22]
killJumpInstruction2 = ["on it with the __HLEFT__N mouse button. Jake will",None,40,20,210,255,22]
killJumpInstruction3 = ["jump onto it's back and stun it.",None,40,20,210,255,22]

stunJumpInstructions= [
    killJumpCollected,
    killJumpInstruction1,
    killJumpInstruction2,
    killJumpInstruction3,
]

DashCollected = ["Speedy Snake Collected!",None,210,40,100,180,36]
DashInstruction1 = ["Jake always moves __HFASTER__N now.",None,40,20,210,255,22]
DashInstruction2 = ["__HDOUBLE RIGHT CLICK__N on Jake to execute",None,40,20,210,255,22]
DashInstruction3 = ["a special __HDASH__N move!",None,40,20,210,255,22]
DashInstructions = [
    DashCollected,
    DashInstruction1,
    DashInstruction2,
    DashInstruction3,
]

JumpCollected = ["Jumping Snake Collected!",None,210,40,100,180,36]
JumpInstruction1 = ["Left click on Jake to make him jump.",None,40,20,210,255,22]
JumpInstruction2 = ["Jake can jump over enemies and jump",None,40,20,210,255,22]
JumpInstruction3 = ["across wide gaps.  Be careful though",None,40,20,210,255,22]
JumpInstruction4 = ["because Jake can easily miss a platform",None,40,20,210,255,22]
JumpInstruction5 = ["whilst jumping in this way.",None,40,20,210,255,22]
JumpInstructions = [
    JumpCollected,
    JumpInstruction1,
    JumpInstruction2,
    JumpInstruction3,
    JumpInstruction4,
    JumpInstruction5,

]

SmashCollected = ["Smash Jump Collected!",None,210,40,40,180,36]
SmashInstruction1 = ["Jake always jumps __HHIGHER__N now.",None,40,20,210,255,22]
SmashInstruction2 = ["To jump really high __HDOUBLE LEFT CLICK__N",None,40,20,210,255,22]
SmashInstruction3 = ["on Jake.  He will smash the platform",None,40,20,210,255,22]
SmashInstruction4 = ["and jump even higher!",None,40,20,210,255,22]

SmashInstructions = [
    SmashCollected,
    SmashInstruction1,
    SmashInstruction2,
    SmashInstruction3,
    SmashInstruction4,
]

SpeedCollected = ["Snake Quake Collected!",None,210,40,40,180,36]
SpeedInstruction1 = ["Once per level Jake can make a huge explosion",None,40,20,210,255,22]
SpeedInstruction2 = ["which will stun all the __HENEMIES__N and collect any",None,40,20,210,255,22]
SpeedInstruction3 = ["__HKEYS, TOKENS or COINS__N on the screen.",None,40,20,210,255,22]
SpeedInstruction4 = ["To trigger the explosion __HDOUBLE CLICK__N on the",None,40,20,210,255,22]
SpeedInstruction5 = ["__HAMULET__N. But remember that the explosion",None,40,20,210,255,22]
SpeedInstruction6 = ["can only be used __HONCE__N per level!",None,40,20,210,255,22]

SpeedInstructions = [
    SpeedCollected,
    SpeedInstruction1,
    SpeedInstruction2,
    SpeedInstruction3,
    SpeedInstruction4,
    SpeedInstruction5,
    SpeedInstruction6,
]

FairyCollected = ["Fairy Protection Collected!",None,210,40,40,180,36]
FairyInstruction1 = ["When Jake is charged with __HSnake Power__N a",None,40,20,210,255,22]
FairyInstruction2 = ["fairy escorts him around the level helping to",None,40,20,210,255,22]
FairyInstruction3 = ["__Hstun enemies and collect coins__N.  If the fairy gets close",None,40,20,210,255,22]
FairyInstruction4 = ["to an enemy it will automatically attack it.",None,40,20,210,255,22]
FairyInstructions = [
    FairyCollected,
    FairyInstruction1,
    FairyInstruction2,
    FairyInstruction3,
    FairyInstruction4,
]

BasicKeyTitle = ["Jake's movement is controlled with three keys:",None,210,40,40,255,22]
BasicKeyInstruction1 = ["This key makes Jake walk left:__L__",None,40,20,210,255,22]
BasicKeyInstruction2 = ["This key makes Jake walk right:__R__",None,40,20,210,255,22]
BasicKeyInstruction3 = ["This key makes Jake jump:__J__",None,40,20,210,255,22]
BasicKeyInstruction4 = ["Stear Jake in the air with the direction keys.",None,40,20,210,255,22]
BasicKeyInstruction5 = ["The objective is to get to the other side of",None,40,20,210,255,22]
BasicKeyInstruction6 = ["the room without touching the floor.",None,40,20,210,255,22]
BasicKeyInstruction7 = ["You can stand on the moving platforms too",None,40,20,210,255,22]
BasicKeyInstructions = [
    BasicKeyTitle,
    BasicKeyInstruction1,
    BasicKeyInstruction2,
    BasicKeyInstruction3,
    BasicKeyInstruction4,
    BasicKeyInstruction5,
    BasicKeyInstruction6,
    BasicKeyInstruction7,
]

BasicMouseTitle0= ["Basic Controls",None,40,20,210,255,22]
BasicMouseTitle = ["You control Jake with the mouse.",None,40,20,210,255,22]
BasicMouseInstruction1 = ["Point at the __HLIT__N platform where you",None,40,20,210,255,22]
BasicMouseInstruction2 = ["want Jake to move to and click the __HLEFT__N mouse.",None,40,20,210,255,22]

BasicMouseInstructions1 = [
    BasicMouseTitle,
    BasicMouseInstruction1,
    BasicMouseInstruction2,
]



coinInstructionsTitle = ["Coins",None,40,20,210,255,22]
coinInstructions1a = ["Collect coins whilst exploring the",None,40,20,210,255,22]
coinInstructions1b = ["levels to boost your score",None,40,20,210,255,22]

coinInstructions2a = ["Collect all the coins in the",None,40,20,210,255,22]
coinInstructions2b = ["level to get a score bonus!",None,40,20,210,255,22]

coinInstructions1 = [
    coinInstructions1a,
    coinInstructions1b,
    ]

coinInstructions2 = [
    coinInstructions2a,
    coinInstructions2b,
    ]
    
    
    
CoinsCollated = [   
    coinInstructionsTitle,
    coinInstructions1a,
    coinInstructions1b,
    coinInstructions2a,
    coinInstructions2b,
    ]

EnemyTitle =        ["Be careful not to touch the other __Hcreatures__N in",None,40,20,210,255,22]
EnemyInstruction1 = ["the world or Jake will __Hlose__N a life.",None,40,20,210,255,22]

EnemyInstruction4=  ["Make Jake jump by __HDOUBLE CLICKING__N on",None,40,20,210,255,22]
EnemyInstruction5 = ["the spot where you want him to jump to.",None,40,20,210,255,22]

EnemyInstructions1 = [
    EnemyTitle,
    EnemyInstruction1,
]

EnemyInstructions2 = [
    EnemyInstruction4,
    EnemyInstruction5,
]

EnemyTitleCollated =        ["Enemies",None,40,20,210,255,22]
EnemyInstructionsCollated = [
    EnemyTitleCollated,
    EnemyTitle,
    EnemyInstruction1,
    ]

BasicMouseInstructions = [
    BasicMouseTitle0,
    BasicMouseTitle,
    BasicMouseInstruction1,
    BasicMouseInstruction2,
    EnemyInstruction4,
    EnemyInstruction5,
]

blocksTitle =        ["Jake collects __HFRUIT__N by landing on it. The Fruit",None,40,20,210,255,22]
blocksInstruction1 = ["forms a chain that trails behind him. Collect __HTHREE__N",None,40,20,210,255,22]
blocksInstruction2 = [" __HIDENTICAL FRUIT__N in a row to make all the fruit of that type",None,40,20,210,255,22]
blocksInstruction3 = ["__HDISAPPEAR__N from the chain.",None,40,20,210,255,22] 


blocksInstruction4 = ["Don't let the chain get __HTOO LONG__N. If it reaches the edge of the ",None,40,20,210,255,22]
blocksInstruction5 = ["screen it will start to __H CATCH FIRE__N and Jake may lose a life",None,40,20,210,255,22]

BlocksInstructions1 = [
    blocksTitle,
    blocksInstruction1,
    blocksInstruction2,
    blocksInstruction3,
]   

BlocksInstructions2 = [ 
    blocksInstruction4,
    blocksInstruction5,
]

ScrollTitle =        ["Most of the levels Jake explores are bigger than",None,40,20,210,255,22]
ScrollInstruction1 = ["the screen.  The level will __HSCROLL__N until the",None,40,20,210,255,22]
ScrollInstruction2 = ["__HFINISH__N platform appears.",None,40,20,210,255,22]


ScrollInstruction3 = ["Jake can be __HPUSHED OFF A PLATFORM__N if he is",None,40,20,210,255,22]
ScrollInstruction4 = ["standing on it as it scrolls off the screen.",None,40,20,210,255,22]
ScrollInstruction5 = ["If he lands on the floor he loses a life! ",None,40,20,210,255,22]

ScrollInstructions1= [
    ScrollTitle,
    ScrollInstruction1,
    ScrollInstruction2,
    ]
    
ScrollInstructions2= [
    ScrollInstruction3,
    ScrollInstruction4,
    ScrollInstruction5,
    ]
    
CaveGem1 = ["In the cave Jake collects precious",None,40,20,210,255,22]
CaveGem2 = ["gems instead of fruit",None,40,20,210,255,22]
CaveGem3 = ["But watch out for the killer bats!",None,40,20,210,255,22]

CaveGems = [
    CaveGem1,
    CaveGem2,
    CaveGem3,
    ]
CaveGem4 = ["Try to get as many __HCOMBOS__N as possible.",None,40,20,210,255,22]
CaveGem5 = ["They boost Jake's __HSNAKE POWER__N and make",None,40,20,210,255,22]
CaveGem6 = ["it easier to complete the levels.",None,40,20,210,255,22]

CaveGems2 = [
    CaveGem4,
    CaveGem5,
    CaveGem6,
    ]


SnakePowerTitle =        ["If more than one type of fruit disappears",None,40,20,210,255,22]
SnakePowerInstruction1 = ["from the chain in one go it's a __HCOMBO__N.",None,40,20,210,255,22]
SnakePowerInstruction2 = ["Combos makes Jake grow __HBIGGER!__N,",None,40,20,210,255,22]
SnakePowerInstruction3 = ["__HRESIST DAMAGE__N from the enemy,",None,40,20,210,255,22]
SnakePowerInstruction4 = ["and __HJUMP HIGHER!__N",None,40,20,210,255,22]


SnakePowerInstructions = [
    SnakePowerTitle,
    SnakePowerInstruction1,
    SnakePowerInstruction2,
    SnakePowerInstruction3,
    SnakePowerInstruction4,
]
    

MoversInstruction1 = ["__HMOVING__N platforms can be selected",None,40,20,210,255,22]
MoversInstruction2 = ["in the same way as stationary platforms as",None,40,20,210,255,22]
MoversInstruction3 = ["long as they are __HIN RANGE__N",None,40,20,210,255,22]




MoversInstructions = [
    MoversInstruction1,
    MoversInstruction2,
    MoversInstruction3,
]

SecondGemInstruction1 = ["There is another __HAMULET STONE__N on this level",None,40,20,210,255,22]
SecondGemInstruction2 = ["but you will need to use the __HSNAKE ATTACK__N",None,40,20,210,255,22]
SecondGemInstruction3 = ["power-up to reach it.",None,40,20,210,255,22]

SecondGemInstructions1 = [
    SecondGemInstruction1,
    SecondGemInstruction2,
    SecondGemInstruction3,
]

SecondGemInstruction4 = ["__HRIGHT CLICK__N on the platform Jake is",None,40,20,210,255,22]
SecondGemInstruction5 = ["on to make him drop down and __HHANG__N under it.",None,40,20,210,255,22]
SecondGemInstruction6 = ["This is sometimes useful to avoid the enemy.",None,40,20,210,255,22]
SecondGemInstruction7 = ["__HLEFT CLICK__N on the platform to jump back onto it",None,40,20,210,255,22]
SecondGemInstructions2 = [
    SecondGemInstruction4,
    SecondGemInstruction5,
    SecondGemInstruction6,
]

FirstGemTitle = ["\"Jake, I need your help!",None,40,20,210,255,22]
FirstGemInstruction1 = ["I've lost the stones from my __HMAGIC AMULET__N and I",None,40,20,210,255,22]
FirstGemInstruction2 = ["need you to find them for me.  Each one you collect",None,40,20,210,255,22]
FirstGemInstruction3 = ["I will give you a __HNEW POWER!__N  There are six to collect",None,40,20,210,255,22]
FirstGemInstruction4 = ["and the first one, __HSNAKE ATTACK__N, is on this level!\"",None,40,20,210,255,22]

FirstGemInstructions = [
    FirstGemTitle,
    FirstGemInstruction1,
    FirstGemInstruction2,
    FirstGemInstruction3,
    FirstGemInstruction4,
]

jungleFinished = ["Jungle Completed!",None,40,20,210,255,36]
caveFinished = ["Cave Completed!",None,40,20,210,255,36]
parkFinished = ["Park Completed!",None,40,20,210,255,36]
cellarFinished = ["Cellar Completed!",None,40,20,210,255,36]

jungleStart = ["Enter the Jungle...",None,40,20,210,255,36] 
caveStart = ["Enter the Cave...",None,40,20,210,255,36]
parkStart = ["Enter the Park...",None,40,20,210,255,36]
cellarStart= ["Enter the Cellar...",None,40,20,210,255,36]

CurrentScore = ["Score: ",None,40,20,210,255,36]
NewHighScoreMenu = ["New High Score!",None,40,20,210,255,36]


credit1 = ["Credits",None,255, 251, 0,255,36]
credit2 = ["Game design and game code:  Tony Oakden",None,220, 190, 255, 128,16]
credit3 = ["Additional design:  Jarrad Woods",None,220, 190, 255, 128,16]
credit4 = ["Music:   Michael Watts / Encore Music",None,220, 190, 255, 128,16]
credit5 = ["Core Engine:   Popcap Framework",None,220, 190, 255, 128,16]
credit6 = ["Python integration into Popcap:  Jarrad Woods",None,220, 190, 255, 128,16] 
credit7 = ["Poetry:",None,210, 190, 255, 128,16] 
credit8 = ["The Sick Rose   by   William Blake",None,210, 190, 255, 128,16] 
credit9 = ["Jabberwocky   by   Lewis Carroll",None,210, 190, 255, 128,16] 
credit10 = ["The Conqueror Worm   by   Edgar Allan Poe",None,210, 190, 255, 128,16] 
credit11 = ["Kubla Khan   by   Samuel Taylor Coleridge",None,210, 190, 255, 128,16] 
credit12 = ["Ozymandias   by   Percy Bysshe Shelley",None,210, 190, 255, 128,16] 
credit13 = ["Powered by TuxCap",None,220, 190, 255, 128,16] 
credit14 = ["GNU/Linux port: W.P. van Paassen",None,220, 190, 255, 128,16] 
credit15 = ["Mac Os X port: www.tweeler.com",None,220, 190, 255, 128,16] 
credit16 = ["Mac OS X port - __HTweeler B.V.__N",None,254,106,184,255,22]
credit16 = ["Powered by __HTuxCap__N",None,254,106,184,255,22]


basicInstructions1a = ["Left click here",None,220,210,255,255,22]
basicInstructions1b = ["to make Jake move",None,220,210,255,255,22]

basicInstructions1 = [
    basicInstructions1a,
    basicInstructions1b
                     ]

basicInstructions2a = ["Left click here",None,220,210,255,255,22]
basicInstructions2b = ["to make Jake jump",None,220,210,255,255,22]

basicInstructions2 = [
    basicInstructions2a,
    basicInstructions2b
                     ]
                     
basicInstructions3a = ["This platform is unlit",None,220,20,20,255,22]
basicInstructions3b = ["and is out of range",None,220,20,20,255,22]

basicInstructions3 = [
    basicInstructions3a,
    basicInstructions3b
    ]
                         
basicInstructions4a = ["This platform is lit and",None,220,210,255,255,22]
basicInstructions4b = ["is in range - click here!",None,220,210,255,255,22]

basicInstructions4 = [
    basicInstructions4a,
    basicInstructions4b
    ]
                             
basicInstructions5a = ["This platform is lit now so",None,220,210,255,255,22]
basicInstructions5b = ["it is in range - Click here!",None,220,210,255,255,22]

basicInstructions5 = [
    basicInstructions5a,
    basicInstructions5b
    ]
basicInstructions6a = ["Reach this platform",None,220,210,255,255,22]
basicInstructions6b = ["to finish the level!",None,220,210,255,255,22]

basicInstructions6 = [
    basicInstructions6a,
    basicInstructions6b
    ]
    
MoreInstructions = ["More Instructions",None,40,20,210,255,22]

Instructions = ["Instructions",None,255,20,20,255,36]
completeInstructions = [
    BasicMouseInstructions,
    CoinsCollated,
    EnemyInstructionsCollated,
    ]
    
    
SecondKey1a = ["On this level is another __HGOLDEN KEY__N. You must",None,40,20,210,255,22]
SecondKey2a = ["collect it to unlock the exit from the cave.",None,40,20,210,255,22]
SecondKey3a = ["But you will need the __HSMASH JUMP__N and",None,40,20,210,255,22]
SecondKey4a = ["__HSPEEDY SNAKE__N power-ups to reach it!",None,40,20,210,255,22]

SecondKeyInstructions1 = [
    SecondKey1a,
    SecondKey2a,
    SecondKey3a,
    SecondKey4a
]

SecondKey1b = ["You will need to use the __HSMASH JUMP__N and",None,40,20,210,255,22]
SecondKey2b = ["__HSPEEDY SNAKE__N power ups to reach the next key.",None,40,20,210,255,22]
SecondKey3b = ["Double __HLEFT CLICK__N on Jake to smash jump then",None,40,20,210,255,22]
SecondKey4b = ["double __HRIGHT CLICK__N on Jake to do a dash",None,40,20,210,255,22]

SecondKeyInstructions2 = [
    SecondKey1b,
    SecondKey2b,
    SecondKey3b,
    SecondKey4b
]

ThirdGemInstruction1 = ["There is another __HAMULET STONE__N on this level",None,40,20,210,255,22]
ThirdGemInstruction2 = ["but you will need to use the __HSMASH JUMP__N",None,40,20,210,255,22]
ThirdGemInstruction3 = ["power-up to reach it.",None,40,20,210,255,22]

ThirdGemInstructionsA = [
    ThirdGemInstruction1,
    ThirdGemInstruction2,
    ThirdGemInstruction3,
]

ThirdGemInstruction1b = ["You need to use the __HSMASH JUMP__N to reach",None,40,20,210,255,22]
ThirdGemInstruction2b = ["this stone.  Double left click on Jake when",None,40,20,210,255,22]
ThirdGemInstruction3b = ["underneath the stone to reach it.",None,40,20,210,255,22]

ThirdGemInstructionsB = [
    ThirdGemInstruction1b,
    ThirdGemInstruction2b,
    ThirdGemInstruction3b,
]


Tute1a = ["Make sums using the tiles to complete a level!",None,40,20,210,255,22]
Tute1b = ["There are two types of tile on the board:",None,40,20,210,255,22]
Tute1c = ["__HNumbers and Operators__N",None,40,20,210,255,22]
Tute1d = ["To start a sum click on any number.  Numbers must",None,40,20,210,255,22]
Tute1e = ["always be followed by operators.",None,40,20,210,255,22]
Tute1f = ["The __HTOTAL__N shown in the bottom left",None,40,20,210,255,22]
Tute1g = ["Is the total of your current sum.",None,40,20,210,255,22]
Tute1h = ["Above the  total are __HTARGETS__N",None,40,20,210,255,22]
Tute1i = ["If the total equals a target that target is",None,40,20,210,255,22]
Tute1j = ["removed.  Get all the targets to finish the level",None,40,20,210,255,22]

Tute1 = [
    Tute1a,
    Tute1b,
    Tute1c,
    Tute1d,
    Tute1e,
    Tute1f,
    Tute1g,
    Tute1h,
    Tute1i,
    Tute1j,
]

Tute2a = ["Now there are minus operators as well as plus",None,40,20,210,255,22]
Tute2b = ["In Mathemagical you can't have negative:",None,40,20,210,255,22]
Tute2c = ["Numbers.",None,40,20,210,255,22]
Tute2d = ["A total of zero always counts as a valid answer",None,40,20,210,255,22]
Tute2e = ["and the sum will be removed from the grid",None,40,20,210,255,22]
Tute2f = ["but you won't get any points",None,40,20,210,255,22]


Tute2 = [
    Tute2a,
    Tute2b,
    Tute2c,
    Tute2d,
    Tute2e,
    Tute2f,

]
